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Playstation VR2

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Re: Playstation VR2

#3
That is a surprisingly affordable price point for the technology on offer.

Sony must have really efficient manufacturing, assuming they're not selling at a loss.

A quality 120Hz 4000 x 2040 HDR OLED display alone would likely cost at least half the MSRP.

Re: Playstation VR2

#4
Not backwards compatible with PSVR version 1 games? I’m having a hard time imagining a good reason for this. They claim it’s because it’s a totally new VR experience… whatever that means.

Re: Playstation VR2

#6

That is a surprisingly affordable price point for the technology on offer. Sony must have really efficient manufacturing, assuming they're not selling at a loss. A quality 120Hz 4000 x 2040 HDR OLED display alone would likely cost at least half the MSRP.

This was my first thought too. It's an amazing looking piece of kit. I will not be buying a Playstation, but I do wish the PC VR space had someone continuing to push forward. The Index is nice but they really missed a beat by going with LCD. I haven't used my CV1 recently but I'm under the impression I will need a meta login, which I'm not interested in doing.

Re: Playstation VR2

#7
A friend of mine gave me a PSVR1 for my birthday (which I use on my PS5). I'm playing Resident Evil 7 in VR mode and it's the most immersive experience in any horror (or possibly any other genre, really) game I've ever played. I was legitimately terrified and didn't want to sleep the night I played it for the first time. I am not a person that gets easily scared in horror films or games and usually get a laugh out of the absurdity of gore and jump scares but RE7 just hit much different in VR. The dinner table scene at the beginning of the game, and the chase sequences were absolutely horrifying.

If Resident Evil 8 and/or the Resident Evil 4 remakes get VR modes I will buy PSVR2 on day one.

Re: Playstation VR2

#8
I’m hoping with the PSVR2 launch that people will finally realize that the metaverse consists of way more than just meta and Horizon. The current complaints on how the metaverse sucks are like if people only visited Yahoo’s homepage and decided that it was the entire internet and that the entire internet was terrible. It’s a ridiculous way to evaluate an entire ecosystem, but in their defense at least they took 5 minutes to actually try it compared to nearly everyone else making terrible assumptions on the metaverse based on 0 experience.

If Sony fails to bridge VR/AR to the masses, then it’s all up to Apple to save the industry. Meta built an amazing, affordable product, but their brand is just so toxic that it’ll take a generational change before it can eventually recover its good will and people in developed countries trust it again. Google has a similar brand goodwill problem where they will also be unable sustain any new metaverse related product introductions. Their brand image has just been really damaged by their own internal promotion system

Re: Playstation VR2

#10
post #4

Not backwards compatible with PSVR version 1 games? I’m having a hard time imagining a good reason for this. They claim it’s because it’s a totally new VR experience… whatever that means.

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