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Stable Diffusion to 3D/WebVR, in the cloud, available now

holovolo.tv

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Re: Stable Diffusion to 3D/WebVR, in the cloud, available now

#2
"A CYBERPUNK NINJA RIDING AN OSTRICH THROUGH THE STREET OF TOKYO" https://holovolo.tv/v/962583

Today Lifecast unveils text-to-full 3D immersive environments that can be viewed in VR (e.g., Quest 2) or on 2D screens. We are doing this with a combination of Stable Diffusion and several other neural nets to make it 3D, combined with Lifecast's format for 6DOF VR photos and video. It's free to try and we do the processing in the cloud. Check it out and tell us what you think! This is version 1.0 and we are iterating quickly, so expect improvements in the future.

Re: Stable Diffusion to 3D/WebVR, in the cloud, available now

#4
This looks... pretty terrible. The images being generated are fine, but the conversion from 2D to 3D is awful. It looks like something poorly lasso-tool'd around the subject, put it on another layer closer to the viewer, and then very poorly interpolated the space that's visible between the two layers when you look at it from an angle.

Am I missing something? I feel like I've seen much better automatic 2D->3D conversions via layering long before this.

Re: Stable Diffusion to 3D/WebVR, in the cloud, available now

#6
post #4

This looks... pretty terrible. The images being generated are fine, but the conversion from 2D to 3D is awful. It looks like something poorly lasso-tool'd around the subject, put it on another layer closer to the viewer, and then very poorly interpolated the space that's visible between the two layers when you look at it from an angle. Am I missing something? I feel like I've seen much better automatic 2D->3D convers…

Given how 2D looked even a few years ago I’ve got high hopes for this

Re: Stable Diffusion to 3D/WebVR, in the cloud, available now

#9
post #4

This looks... pretty terrible. The images being generated are fine, but the conversion from 2D to 3D is awful. It looks like something poorly lasso-tool'd around the subject, put it on another layer closer to the viewer, and then very poorly interpolated the space that's visible between the two layers when you look at it from an angle. Am I missing something? I feel like I've seen much better automatic 2D->3D convers…

haha, sounds like you're describing every "3d" movie that came out during the attempted 3D TV revolution in the 2010s

The site looks cool to me, I think we're being a little uncharitable to it. It runs at a high framerate and pans around smoothly. If someone or a few people made this in their spare time as a cool demo, it's great IMO

If this is the result of $50,000,000's worth of research and development, maybe it's worth a little scorn

Re: Stable Diffusion to 3D/WebVR, in the cloud, available now

#10
post #8

see no mention of stable diffusion, how is spam trending on HN 1st page is surprising to me.

Did you click the create button? It takes you to a page where it specifically mentions stable diffusion and allows you to create your own "vr image" with a prompt.
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