Stable Diffusion to 3D/WebVR, in the cloud, available now
1–10 of 23 posts
Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#2Today Lifecast unveils text-to-full 3D immersive environments that can be viewed in VR (e.g., Quest 2) or on 2D screens. We are doing this with a combination of Stable Diffusion and several other neural nets to make it 3D, combined with Lifecast's format for 6DOF VR photos and video. It's free to try and we do the processing in the cloud. Check it out and tell us what you think! This is version 1.0 and we are iterating quickly, so expect improvements in the future.
Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#3Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#4Am I missing something? I feel like I've seen much better automatic 2D->3D conversions via layering long before this.
Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#5Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#6This looks... pretty terrible. The images being generated are fine, but the conversion from 2D to 3D is awful. It looks like something poorly lasso-tool'd around the subject, put it on another layer closer to the viewer, and then very poorly interpolated the space that's visible between the two layers when you look at it from an angle. Am I missing something? I feel like I've seen much better automatic 2D->3D convers…
Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#7Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#8Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#9This looks... pretty terrible. The images being generated are fine, but the conversion from 2D to 3D is awful. It looks like something poorly lasso-tool'd around the subject, put it on another layer closer to the viewer, and then very poorly interpolated the space that's visible between the two layers when you look at it from an angle. Am I missing something? I feel like I've seen much better automatic 2D->3D convers…
The site looks cool to me, I think we're being a little uncharitable to it. It runs at a high framerate and pans around smoothly. If someone or a few people made this in their spare time as a cool demo, it's great IMO
If this is the result of $50,000,000's worth of research and development, maybe it's worth a little scorn
Re: Stable Diffusion to 3D/WebVR, in the cloud, available now
#10see no mention of stable diffusion, how is spam trending on HN 1st page is surprising to me.