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Technical milestone reached: global earth system simulations with 1.2 km resoln

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Re: Technical milestone reached: global earth system simulations with 1.2 km resoln

#5
I have only one question. Does this mean that we are getting closer to a cloud-hosted ultimate map for games like Call of Duty and Ace Combat?

I want to dogfight over Ohio, land at Offutt to play Warzone in Omaha, then take a MRAP and drive to NY.

Re: Technical milestone reached: global earth system simulations with 1.2 km resoln

#9

This is fantastic - would be really exciting to see this level of resolution making its way to global operational weather forecasts (currently at ~10km).

It's far too expensive with dubious impacts on forecast quality. Adaptive mesh approaches are far more suitable for high res global weather modeling... Why simulate the area under boring, dynamically unimportant areas?
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