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What it takes to make a game by yourself

dillonshook.com

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Re: What it takes to make a game by yourself

#2
The irony of video games is that they’re often associated (at least in America) with childishness. And yet, by any conceivable standard, they’re by far the most complex creative endeavor.

Creating a video game requires knowledge of the following: programming, graphics, 3D or 2D art tools, artistic ability, UI and UX design, game design, music production, cinematography, storytelling, copywriting, etc etc. It’s just astoundingly complex.

Re: What it takes to make a game by yourself

#3
I think video game success is probably distributed like startups. Maybe 1 in 10 will have real success, a few might break even or make a little and most will end up never making enough to cover the costs to create. The work is massive and the pay off is not guaranteed. Creating a video game by yourself is not for the money, it's because you're driven to create the idea you see in your mind.

Re: What it takes to make a game by yourself

#5

I think video game success is probably distributed like startups. Maybe 1 in 10 will have real success, a few might break even or make a little and most will end up never making enough to cover the costs to create. The work is massive and the pay off is not guaranteed. Creating a video game by yourself is not for the money, it's because you're driven to create the idea you see in your mind.

I'd think it's closer to 1 in 100 then 1 in 10 that break even.

Re: What it takes to make a game by yourself

#8

The irony of video games is that they’re often associated (at least in America) with childishness. And yet, by any conceivable standard, they’re by far the most complex creative endeavor. Creating a video game requires knowledge of the following: programming, graphics, 3D or 2D art tools, artistic ability, UI and UX design, game design, music production, cinematography, storytelling, copywriting, etc etc. It’s just a…

IME the US has a unhealthy culture of work. Religion too carries a "put childish things behind you" influence.

Things do appear to be changing, yet with older generations there's still a lot of judgement.

Re: What it takes to make a game by yourself

#9
Congratz on releasing! It's so so hard to actually reach that point.

I've made a number of games by myself as well as with small teams. It requires incredible focus, scope management, and tons of time. It's like boiling the ocean. For me, it's all worth it to create something original from start to finish.

Re: What it takes to make a game by yourself

#10

The irony of video games is that they’re often associated (at least in America) with childishness. And yet, by any conceivable standard, they’re by far the most complex creative endeavor. Creating a video game requires knowledge of the following: programming, graphics, 3D or 2D art tools, artistic ability, UI and UX design, game design, music production, cinematography, storytelling, copywriting, etc etc. It’s just a…

This :) Got into dev maybe 20 years ago or so, because I wanted to build a game, but no one I knew could code. Eventually got annoyed enough and decided if no one (I knew) can code, then I should learn it instead! so I did. Now working as a senior dev (building mostly web stuff), but still not having built a game, I tried a few times (trying again at the min with Godot!) I now appreciate the people working on rendering, storytelling, animation, model creation and so much more, I am with you on the complexity, I think you have to try it to understand.
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