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From throwaway side project to Switch in 2 years: my indie gamedev story

kellsgame.com

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Re: From throwaway side project to Switch in 2 years: my indie gamedev story

#5

Still reading but your first game screenshot isn’t loading for me! Edit- a lot of images don’t seem to be working for me. I’m vowing this from mobile safari.

I'm having the same issue with images on Android. It's a great article though, I love your frankness with the downs as well as the ups of your process.

FWIW, The Nintendo link is UK only, which is a mild trip hazard to people installing in other countries. I'm curious as to how my 8yr old enjoys this

Re: From throwaway side project to Switch in 2 years: my indie gamedev story

#7
It seems the game use some assets from "liberated pixel cup" (https://lpc.opengameart.org/) which are in GPLv3 / CC BY-SA 3.0. Does any one know how viral are this licenses with other assets and the game itself ? I would have avoided to use them for a commercial game personally but I'm maybe mistaken.

Re: From throwaway side project to Switch in 2 years: my indie gamedev story

#9
post #8

This article doesn't touch it as it's a new game they are developing, but I used to wonder a lot how much are indie game devs making? Is it worth it? Can one expect to earn like a full time job working on it?

> Can one expect to earn like a full time job working on it?

Only if you create one that is very popular, and that depends on many factors, developing games is a metagame.

Re: From throwaway side project to Switch in 2 years: my indie gamedev story

#10
post #8

This article doesn't touch it as it's a new game they are developing, but I used to wonder a lot how much are indie game devs making? Is it worth it? Can one expect to earn like a full time job working on it?

Back in 2014 we made an iOS game* that got several million plays and some local press but never made enough money to motivate further work. I still like it and play it when killing time on flights. If you were solo and/or had very low living costs or expectations, or got a feature to kickstart things more, maybe you could make a modest living.

Doing it over, I think we'd probably put more time into making it a daily challenge or monetising differently or using a more neutral theme.

* https://hexiledgame.com/

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