Install and run iPhone apps without using Xcode
1–10 of 17 posts
Re: Install and run iPhone apps without using Xcode
#2Re: Install and run iPhone apps without using Xcode
#3I tried it a couple of years ago and it was pure pain. Apple's vendor login forces to buy and use XCode.
Re: Install and run iPhone apps without using Xcode
#4If nothing else, the codebase for this has shown me how relatively painless it is to hook into external library code within DLLs from Python. I’ve been using Python for what I’d describe as normal work for years and didn’t know it was that simple, given its a use case I’ve not encountered yet in my work life.
Re: Install and run iPhone apps without using Xcode
#5Anyone experience developing for iOS in Linux? I tried it a couple of years ago and it was pure pain. Apple's vendor login forces to buy and use XCode.
https://github.com/kubkon/zig-ios-example
For debugging you'd still need a Mac and iOS device though, so for the regular development workflow using a Mac still makes sense. But for CI builds being able to build on Linux is pretty big deal.
Re: Install and run iPhone apps without using Xcode
#6Re: Install and run iPhone apps without using Xcode
#7If nothing else, the codebase for this has shown me how relatively painless it is to hook into external library code within DLLs from Python. I’ve been using Python for what I’d describe as normal work for years and didn’t know it was that simple, given its a use case I’ve not encountered yet in my work life.
https://github.com/jaysoffian/eap_proxy/blob/master/eap_prox...
Re: Install and run iPhone apps without using Xcode
#8ReProvision?
Re: Install and run iPhone apps without using Xcode
#9Re: Install and run iPhone apps without using Xcode
#10Anyone experience developing for iOS in Linux? I tried it a couple of years ago and it was pure pain. Apple's vendor login forces to buy and use XCode.
I honestly think apple and their excellent marketing and previous decent hardware alternatives, is one of the worst things to happen to consumer computing. It served the "not Windows"-itch for a couple of decades, drawing driver and software manufacture towards a closed OS. Sometimes I think about what could have been. Hopefully getting there, just much more slowly.