Live data from Hacker News

The Influence of Neuromancer on Cyberpunk

sabukaru.online

1–10 of 404 posts

Re: The Influence of Neuromancer on Cyberpunk

#2
I was sick at home and finally picked up the Neuromancer which had been sitting in the bookshelf for years.

It was an experience indeed. At many points, very high concept (which of course has been copied to death). At other points, naive. Surprisingly few things felt old fashioned.

The biggest let down was the unrealistic behavior and motivation of people. It felt very much like an adventure game where everything revolves around the main character.

EDIT: To clarify, I liked the book very much.

Re: The Influence of Neuromancer on Cyberpunk

#4

I was sick at home and finally picked up the Neuromancer which had been sitting in the bookshelf for years. It was an experience indeed. At many points, very high concept (which of course has been copied to death). At other points, naive. Surprisingly few things felt old fashioned. The biggest let down was the unrealistic behavior and motivation of people. It felt very much like an adventure game where everything rev…

The protagonist is so addicted to the Internet that he's willing to do literally anything to be able to use it again. If that's not a relatable motivation, I don't know what is.

Re: The Influence of Neuromancer on Cyberpunk

#5
The Sprawl trilogy and its fashion/world is formed a lot by politics. Gibson himself says that Neuromancer is an exaggerated critique of Reaganomics and the problems it exasperated (or, at the very least, failed to address). The rampant drug abuse, sovereign corporations, the ever increasing gap of poverty and technology -- I think a lot of derivative media adopts these elements to look cool (without actually understanding their context or meaning).

Re: The Influence of Neuromancer on Cyberpunk

#6
post #4

I was sick at home and finally picked up the Neuromancer which had been sitting in the bookshelf for years. It was an experience indeed. At many points, very high concept (which of course has been copied to death). At other points, naive. Surprisingly few things felt old fashioned. The biggest let down was the unrealistic behavior and motivation of people. It felt very much like an adventure game where everything rev…

The protagonist is so addicted to the Internet that he's willing to do literally anything to be able to use it again. If that's not a relatable motivation, I don't know what is.

don't forget the speed addiction!

Re: The Influence of Neuromancer on Cyberpunk

#7

I was sick at home and finally picked up the Neuromancer which had been sitting in the bookshelf for years. It was an experience indeed. At many points, very high concept (which of course has been copied to death). At other points, naive. Surprisingly few things felt old fashioned. The biggest let down was the unrealistic behavior and motivation of people. It felt very much like an adventure game where everything rev…

Early cyberpunk tends to be power fantasy wrapped in dystopia. So, Hellblazer with more blinking lights and megacorps instead of demons.

And it bears remembering that Gibson was 34 when he wrote Neuromancer.

You can see a shift in his characterization by the time he gets to Mona Lisa Overdrive (a book and 4 years later). And certainly with the subsequent Bridge trilogy. IMHO, the Sprawl trilogy that starts with Neuromancer gets better with each book, even though the first is the most famous.

Also, plug for Void Star, which I recently finished after a recommendation here. It sits somewhere in Bridge-era Gibson tone, but with the quintessential "What the hell is going on?" Cyberpunk mystery that a lot of retro-CP authors drop. https://www.amazon.com/Void-Star-Novel-Zachary-Mason/dp/1250...

Re: The Influence of Neuromancer on Cyberpunk

#9

I was sick at home and finally picked up the Neuromancer which had been sitting in the bookshelf for years. It was an experience indeed. At many points, very high concept (which of course has been copied to death). At other points, naive. Surprisingly few things felt old fashioned. The biggest let down was the unrealistic behavior and motivation of people. It felt very much like an adventure game where everything rev…

I definitely understand your take, it is definitely an unusual mixture of hard near sci fi concepts and pulp sci fi 'drama'. I personally enjoyed it immensely but can definitely understand why someone would not.

Re: The Influence of Neuromancer on Cyberpunk

#10
I finished reading Neuromancer a week ago. I'd played Cyberpunk 2077 recently, and Dystopia further back. So many of the concepts from those games appear to come directly from Neuromancer! I stumbled upon articles implying they were indirectly influenced; Neuromancer evidently created a whole genre!

Btw, compared to hard scifi like Stephenson (relevant comparison due to Snow Crash), Neuromacer isn't really there; its strengths are outstanding creativity, world-building, character development (including top-notch implied backstories), personal interactions, and artful descriptions.

Post reply on HN