OpenMW becomes a general-purpose engine for isometric RPGs
1–10 of 40 posts
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#2Does such a general-purpose engine for isometric RPGs actually exist yet, though?
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#3I was surprised to see that the zip file really contains some artifacts and not a rickroll.mp4 :)
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#4Does such a general-purpose engine for isometric RPGs actually exist yet, though?
For example https://flarerpg.org I didnt follow it closer since years so, so cant tell about the current state. The homepage has some recent news entries though.
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#5I am amazed at the longevity of the Morrowind IP. I still get occasional waves of nostalgia going back to playing the game when I was young. This was before the internet made it trivial to find out everything there was to know about a game. Brb...installing...
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#6That looked surprisingly usable. The main issue seems to be that the levels aren't designed for an isometric camera. OTOH, it would make the experience of a swing which clearly visibly connected but failed due to a bad 'attack roll' less jarring.
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#7Is there something similar to this for making 2D side scrolling RPGs?
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#8Is there something similar to this for making 2D side scrolling RPGs?
I can not speak from experience, but back in the day GameMaker was the go-to for side scrollers, as far as I remember.
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#9Does such a general-purpose engine for isometric RPGs actually exist yet, though?
The Infinity Engine was used for Baldur's Gate, Icewind Dale, and Planescape: Torment. It has an open source reimplementation called GemRB: https://gemrb.org/
Re: OpenMW becomes a general-purpose engine for isometric RPGs
#10I am amazed at the longevity of the Morrowind IP. I still get occasional waves of nostalgia going back to playing the game when I was young. This was before the internet made it trivial to find out everything there was to know about a game. Brb...installing...
I remember when my friend and I first installed it on the PC. We must have spent 20 minutes just admiring water that looked like water.
Going back and seeing it now, it looks like nothing special at all, but for the time I remember it being a huge leap forward graphically.