Live data from Hacker News

Epic Games acquires Bandcamp

variety.com

1–10 of 485 posts

Re: Epic Games acquires Bandcamp

#2
This seems like an odd move for a gaming company. But I wonder about its implication for streamers who deal with DMCA takedowns for playing copyrighted music. Perhaps a scheme where partnered streamers are granted limited license to play music from across Bandcamp while they stream games from the Epic Store.

Re: Epic Games acquires Bandcamp

#3
> Bandcamp will keep operating as a standalone marketplace and music community...

40% of which will be owned by Tencent, possibly more in the future based on the whims of Tim Sweeney and the performance of Epic's primary business (Video Games).

Really unfortunate to see an independent source for music become part of a huge conglomerate.

Re: Epic Games acquires Bandcamp

#5
That's a pity. Bandcamp is my go-to for getting DRM-free FLAC files straight from the artists. The site was a little crusty but they were a huge benefit as a tech-friendly independent music community.

Re: Epic Games acquires Bandcamp

#6
Too bad. It was one of the few good independent websites left. As always, the CEO said they'll remain independent and blah blah blah in the email, but we know how that goes.

Good tip for people on the music side, and something to suggest to them:

1. Set up but do not publish your Bandcamp Subscriptions

2. Add all your music to it

3. Now it's all downloadable in your own user-side Bandcamp library. Check the format: FLAC is best.

Assuming not everyone holds on to masters once they're uploaded.

Re: Epic Games acquires Bandcamp

#7
This is a big out-of-left-field move. About 12 years ago I rebuilt a record label's site, and bandcamp integration was a big part of that effort. A founder there helped get everything working.

The brand name now has a ton of cachet — I hope it continues with the acquisition.

Re: Epic Games acquires Bandcamp

#8

This seems like an odd move for a gaming company. But I wonder about its implication for streamers who deal with DMCA takedowns for playing copyrighted music. Perhaps a scheme where partnered streamers are granted limited license to play music from across Bandcamp while they stream games from the Epic Store.

I'm assuming that, while the store will also remain separate, there will be at least backend ties into the Unreal asset store. Could see them trying to work with some music creators to set up licenses for people to buy to add their music to Unreal games.

Re: Epic Games acquires Bandcamp

#10
Here's a thought.

Maybe Epic's strategy is to fight Apple/Steam (Marketplace monopolies more generally)?

They're already fighting Apple/Steam w/ gaming, maybe they're looking to have a music store already. I think undercutting fees charged by either could be a big win in their eyes.

Post reply on HN