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Show HN: I made a web game called Almost Pong

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Show HN: I made a web game called Almost Pong

#1
Hi HN!

I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong.

This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code.

Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!

Show HN: I made a web game called Almost Pong
lessmilk.com

Re: Show HN: I made a web game called Almost Pong

#7
This is fantastic! I love it. "I don't even like video games" :D

Having the experience of fail, score 1, score 1, score 14,... is really fun. I think it has just the right mix of difficulty/friction and reward, such that it's pretty easy to get success once you "lock in".

I'd be curious what your creative process is, if you start with a goal idea and then code to build it, or if you go the opposite direction, starting with what can be built and seeing how to make something fun out of it. I've never written any games, though it's something I think about.

Re: Show HN: I made a web game called Almost Pong

#8
Ha! I read the instructions and did exactly what it said. Hit space once and the "ball" started to move on non-touch device, I was trying to figure out how to move the paddles so continuously kept watching the ball drop with 0 score. I was halfway convinced that it was a joke game (which would have been pretty clever).
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