My First 80 Days of VR for Exercise
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My First 80 Days of VR for Exercise
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Re: My First 80 Days of VR for Exercise
#2I’d prefer not to buy anything from Facebook for privacy issues, though…
Re: My First 80 Days of VR for Exercise
#3This is very intriguing. I can see myself using this during my lunch break where otherwise I just watch YouTube videos. I’d love to hear others’ experience. Anyone else here do this, or know of other articles like this? I’d prefer not to buy anything from Facebook for privacy issues, though…
But I could see most of the above being improved in a few generations such that it’s a really great exercise option.
Re: My First 80 Days of VR for Exercise
#4The only issue I have with Thrill of the fight is that when I get into it, I hit hard, but find no resistance as I would hitting a punching bad or sparring with someone, so my elbow tends to overextend and I feel some pain for a couple days after playing for about 30 minutes. That’s something that will probably get better over time as I gain more control, but as of now, that’s something I need to be careful of.
Re: My First 80 Days of VR for Exercise
#5This is very intriguing. I can see myself using this during my lunch break where otherwise I just watch YouTube videos. I’d love to hear others’ experience. Anyone else here do this, or know of other articles like this? I’d prefer not to buy anything from Facebook for privacy issues, though…
VR doesn't replace exercise for me; my regular routine involves weights, but it compliments it nicely on my off days. I think it's good to mix in, but wouldn't want to rely on it as the sole form of exercise. Maybe that's just me; I can't do the same thing every day, and since weight training requires a strict routine, cardio is where I mix things up for spice.
Re: My First 80 Days of VR for Exercise
#6This is very intriguing. I can see myself using this during my lunch break where otherwise I just watch YouTube videos. I’d love to hear others’ experience. Anyone else here do this, or know of other articles like this? I’d prefer not to buy anything from Facebook for privacy issues, though…
VR is a good workout, but to be honest, I still find the headsets unpleasant enough to not want to use this over other forms of exercise. The headsets are too heavy, moving vigorously cause them to move and lose your visual sweetspot, they got hot, the foam interface gets sweaty and gross, etc. And for the amount of time I spend on screens, I’d rather go for a run outside and enjoy the fresh air. But I could see most…
I own a BoboVR headband with an external battery, which helps balance the weight of the headset. I had the elite strap with external battery and the BoboVR is much more comfortable for me. It’s also leatherette instead of foam, so much easier to clean.
I also have a fan (BoboVR F2) attached to the face mask in order to prevent condensation and overall I get a great experience even when I drip of sweat after exercising.
Re: My First 80 Days of VR for Exercise
#7This is very intriguing. I can see myself using this during my lunch break where otherwise I just watch YouTube videos. I’d love to hear others’ experience. Anyone else here do this, or know of other articles like this? I’d prefer not to buy anything from Facebook for privacy issues, though…
VR is a good workout, but to be honest, I still find the headsets unpleasant enough to not want to use this over other forms of exercise. The headsets are too heavy, moving vigorously cause them to move and lose your visual sweetspot, they got hot, the foam interface gets sweaty and gross, etc. And for the amount of time I spend on screens, I’d rather go for a run outside and enjoy the fresh air. But I could see most…
I just had the foam for a while as well and it was disgusting.
Re: My First 80 Days of VR for Exercise
#8I do pretty much the same thing. I own a Quest 2 and I play Pistol whip, Thrill of the fight and Moon rider (a free VR game which is played in the browser where you need to hit blocks with your hands synced to music). The only issue I have with Thrill of the fight is that when I get into it, I hit hard, but find no resistance as I would hitting a punching bad or sparring with someone, so my elbow tends to overextend…
Re: My First 80 Days of VR for Exercise
#9This is very intriguing. I can see myself using this during my lunch break where otherwise I just watch YouTube videos. I’d love to hear others’ experience. Anyone else here do this, or know of other articles like this? I’d prefer not to buy anything from Facebook for privacy issues, though…
Being out of breath isn't actually great evidence of of a good exercise. A few things I particularly dislike:
* Headset gets sweaty
* Content that requires you to perform well can be harder to do when tired, so the exercise part gets less and less as you just fail. Yeah, you can tweak settings to not auto lose, but if the gamification of your exercise stops working then you might as well just do real exercise. This goes the other way too in that you may just get too good at the game and the gamification part is gone for all but the most extremely difficult pieces of content.
Re: My First 80 Days of VR for Exercise
#10- SuperHot: while less cardio focused at the higher levels it really has you doing a lot of slow, deep squats and stretches as you dodge and move around. I recommend trying to do the "Whole game in 10 minutes" mode as that's an easy chunk of time to spend. It's been great to loosen up my back after being at the desk for too long or as a quick way to get over the sleepiness of a big lunch.
- Synthriders: a lot of people know BeatSaber already, but I prefer this as the music is more vaporwave and there's a more varied move set and better 360 mode.
- The Climb 1+2: more a pleasant mental break than anything else, but fun.