Program Files (x86) and SysWOW64 folders explained
1–9 of 9 posts
Re: Program Files (x86) and SysWOW64 folders explained
#2Re: Program Files (x86) and SysWOW64 folders explained
#3I’m pretty sure there’s some API or environment variable to tell you where to install files. Instead of codifying the past yet again.
Re: Program Files (x86) and SysWOW64 folders explained
#4Can anyone explain from where this number comes from?
on 32bits you can address 4GiB, but using 64bits you are able to address 16EiB 38bits is enough to address 256GiB so 192GiB doesn't look like any technical limitation
Re: Program Files (x86) and SysWOW64 folders explained
#5> you should always install files with a specific bitness to the correct Program Files folder. I’m pretty sure there’s some API or environment variable to tell you where to install files. Instead of codifying the past yet again.
Re: Program Files (x86) and SysWOW64 folders explained
#6This always rubbed me the wrong way. We can’t rename “System32” because it’ll break apps. So we intercept 32 bit apps into SysWOW64? Why not intercept 64 bit accesses to System32 and rewrite them to System64 or whatever?
Re: Program Files (x86) and SysWOW64 folders explained
#7If you have a 32-bit process that needs to be redirected into the 64-bit namespace, you have to use C:\Windows\sysnative. The folder only exists when you use 32-bit cmd.
https://www.samlogic.net/articles/sysnative-folder-64-bit-wi...
Re: Program Files (x86) and SysWOW64 folders explained
#8> 64-bit computer with a 64-bit Windows can handle so much RAM memory as 192 GB! Can anyone explain from where this number comes from? on 32bits you can address 4GiB, but using 64bits you are able to address 16EiB 38bits is enough to address 256GiB so 192GiB doesn't look like any technical limitation
Re: Program Files (x86) and SysWOW64 folders explained
#9> 64-bit computer with a 64-bit Windows can handle so much RAM memory as 192 GB! Can anyone explain from where this number comes from? on 32bits you can address 4GiB, but using 64bits you are able to address 16EiB 38bits is enough to address 256GiB so 192GiB doesn't look like any technical limitation
Just licensing from what I understand, historically if you patched the licensing limitations higher amounts of RAM always worked fine.