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Shipping Clubhouse on Android in ten weeks

blog.clubhouse.com

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Re: Shipping Clubhouse on Android in ten weeks

#6
post #2

Are 10 weeks a lot or a new world record of some kind? I have no references so I can’t say. But back in the day, me and 2 friends coding 10 weeks in a row would get as very, very far.

Given how classically horrible the low-latency Android audio API is--to the point where Google was running panels at I/O that would start with "before we begin, I just want to be clear: we have not fixed it", and everyone I know who did audio tended to be stuck with iOS-only--I can see it having been a short time, but that was many years ago and I don't even think they wrote the audio parts (I think they might have used not just Agora as a service, but the Agora SDK?) so I could see it being a long time... ;P.

Re: Shipping Clubhouse on Android in ten weeks

#10
Almost all the comments on this post seem incredibly negative and snarky comments like “wow they still exist”.

Please consider that they are a small team, have gone under what can only be considered a monumental explosive growth, and given circumstances, shipping an app from scratch in less than 2.5months can be considered pretty good.

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