Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
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Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#2Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#3Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#4Why does this title take up extra line height?
Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#5Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#6Because putting this description into a doc/MATHS.md file inside the repo itself is too easy.
Also, a tip for anyone who decides to put out there a programming language with highly exotic operational semantics: please don't forget to put a quick overview of that semantics in the "Tutorial" section. I suspect most people would be puzzled why output is performed by "making a copy of the abstract object stdout with a single argument "Hello world!".
Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#7> EO is based on π-calculus (if you want to see its description, join this Telegram chat: @polystat_org). Because putting this description into a doc/MATHS.md file inside the repo itself is too easy. Also, a tip for anyone who decides to put out there a programming language with highly exotic operational semantics: please don't forget to put a quick overview of that semantics in the "Tutorial" section. I suspect mosβ¦
Agreed. Even a link to Wikipedia would be useful: π-calculus is not the easiest thing to search for, and I'm certainly not going to sign up for a Telegram account just to find out what this is all about.
Re: Eolang, an Experimental Object-Oriented Programming Language Based on π-Calculus
#8Building something can show that an approach is possible, but not why you think it's preferable.