Kid Pix as a JavaScript App
kidpix.app
Kid Pix as a JavaScript App
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Re: Kid Pix as a JavaScript App
#2Re: Kid Pix as a JavaScript App
#3But even more annoying is that it uses localStorage for what you've created. To completely start over, I had to run localStorage.clear(); in the console.
This is a lot of fun, but a couple of small tweaks would make it a lot better (or easier to figure out).
Re: Kid Pix as a JavaScript App
#4OK I had fun with this with my young one, but why is it so hard to start with a blank canvas? Can't figure out how to start with a blank slate. But even more annoying is that it uses localStorage for what you've created. To completely start over, I had to run localStorage.clear(); in the console. This is a lot of fun, but a couple of small tweaks would make it a lot better (or easier to figure out).
But I guess if you hadn't used kid pix you might not know that.
Re: Kid Pix as a JavaScript App
#5repo here: https://github.com/vikrum/kidpix
Re: Kid Pix as a JavaScript App
#6Re: Kid Pix as a JavaScript App
#7OK I had fun with this with my young one, but why is it so hard to start with a blank canvas? Can't figure out how to start with a blank slate. But even more annoying is that it uses localStorage for what you've created. To completely start over, I had to run localStorage.clear(); in the console. This is a lot of fun, but a couple of small tweaks would make it a lot better (or easier to figure out).
gotta hit the eraser and use the dynamite! But I guess if you hadn't used kid pix you might not know that.
I remember everyone in the computer lab always never actually drawing stuff and mostly just clicking the dynamite to get as many explosions on the screen as possible.
Re: Kid Pix as a JavaScript App
#8Re: Kid Pix as a JavaScript App
#9Re: Kid Pix as a JavaScript App
#10I was the best at it, because I learned the tooling to make the most rainbow. I'm sad to say I don't remember my workflow.