Tetris in ClojureScript
shaunlebron.github.io
Tetris in ClojureScript
1–10 of 34 posts
Re: Tetris in ClojureScript
#2I love the idea of making code and data alive, interactive and illustrative. Reminds me a bit of Bret Victor's talks, essays and prototypes illustrating how interactive, graphical thinking can enhance understanding and even creation.
Imagine our editors doing this by default, what it would mean for documentation, code quality and enhancing our ability to understand and communicate these concepts with augmented code.
Re: Tetris in ClojureScript
#3Great work! I love the idea of making code and data alive, interactive and illustrative. Reminds me a bit of Bret Victor's talks, essays and prototypes illustrating how interactive, graphical thinking can enhance understanding and even creation. Imagine our editors doing this by default, what it would mean for documentation, code quality and enhancing our ability to understand and communicate these concepts with augm…
Re: Tetris in ClojureScript
#4One question I have though, is the square piece supposed to rotate like that, i.e. shift up and down while rotating? I think this might be a bug.
Re: Tetris in ClojureScript
#5That is really cool and well done, thanks for sharing. One question I have though, is the square piece supposed to rotate like that, i.e. shift up and down while rotating? I think this might be a bug.
Re: Tetris in ClojureScript
#6Suggestion: make the completed rows fade asynchronously.
Re: Tetris in ClojureScript
#7Re: Tetris in ClojureScript
#8Which tool was used to create the presentation ?
Re: Tetris in ClojureScript
#9Re: Tetris in ClojureScript
#10I haven't toyed with closurescript yet, if anyone has any experience with it, what are its strengths and weaknesses? I' ve been learning scheme/racket for the past year and for learning purposes Dr Racket is more than enough for now, but sometime in the future I'd like to branch out of that.