Gamasutra: 15 iPhone Game Observations, Before and After
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Re: Gamasutra: 15 iPhone Game Observations, Before and After
#2Some interesting notes:
- Ipad is less powerful than Iphone (at least from a game developer's POV, regarding the screen is larger)
- Usability of the app catalog sucks for browsing
But what's the most important (meta) insight for me: Games (on iOS) are fully commoditized. There are twelve a dozen games for every genre and every theme and yet more developers are looking for gold there.
Re: Gamasutra: 15 iPhone Game Observations, Before and After
#3What is up with the seemingly random bold of the text? Also, the article lacks punctuation at parts near the end of the partially-bolded paragraphs. It was kind of difficult to read.