Learning About the GeoTIFF File Format with a Hex Editor (2018)
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Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#2Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#3speaking of this, what hex editor would community recommend for examining (potentially quite large) binaries?
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#4Just like the SQLite example: https://news.ycombinator.com/item?id=27025829
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#5speaking of this, what hex editor would community recommend for examining (potentially quite large) binaries?
https://media.ccc.de/v/ASG2019-127-gnu-poke-an-extensible-ed...
Actually, it sounds like a fun weekend task to redo this GeoTIFF writeup in Poke :-)
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#6I've been leveraging COGs recently to quickly bring satellite imagery into the browser for analysis [1].
[0]: https://www.usgs.gov/core-science-systems/nli/landsat/landsa...
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#7Could we build a static “Google Maps” using really big GeoTIFF files and downloading part of them with the section of a file functionality. Just like the SQLite example: https://news.ycombinator.com/item?id=27025829
And there was a specific sub-thread in the conversation that mentioned using this for maps too!
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#8Could we build a static “Google Maps” using really big GeoTIFF files and downloading part of them with the section of a file functionality. Just like the SQLite example: https://news.ycombinator.com/item?id=27025829
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#9Could we build a static “Google Maps” using really big GeoTIFF files and downloading part of them with the section of a file functionality. Just like the SQLite example: https://news.ycombinator.com/item?id=27025829
You could, you'd just have to be wary of how large the header metadata would be. If you had a single Cloud-Optimized GeoTIFF of the world with internal tiles up to zoom 14, the header metadata could be a few MB, which wouldn't be ideal to load in every client.
Re: Learning About the GeoTIFF File Format with a Hex Editor (2018)
#10Earlier quoted context omitted.
You could, you'd just have to be wary of how large the header metadata would be. If you had a single Cloud-Optimized GeoTIFF of the world with internal tiles up to zoom 14, the header metadata could be a few MB, which wouldn't be ideal to load in every client.
The posts on this topic on your site are really fascinating! https://kylebarron.dev/blog/cog-mosaic/overview https://kylebarron.dev/blog/cog-mosaic/naip
- https://studio.unfolded.ai/public/9a2c5cd8-f0f0-43ce-b231-78...
- https://studio.unfolded.ai/public/96c70224-dd89-431f-ae7a-0a...
- https://studio.unfolded.ai/public/af792fd8-1990-4cdc-bf2b-99...