Thousands of EVE online players riot over microtransactions
mmodata.blogspot.com
Thousands of EVE online players riot over microtransactions
1–10 of 43 posts
Re: Thousands of EVE online players riot over microtransactions
#2Edit: there's another one at Amarr, http://www.justin.tv/dnah_pmip#/w/1381178160/2 but it's not as big.
Re: Thousands of EVE online players riot over microtransactions
#3from a non-involved viewpoint it's an interesting take on what "price" might mean in post-scarcity environments.
Re: Thousands of EVE online players riot over microtransactions
#4I know this sounds absurdly little, but look at it this way: If you're out doing other things, you might find something you like and -never come back-.
This scares the bejeezus out of game developers who exist solely on the fact that people are addicted. If their playerbase actually went and did other things, they couldn't keep going.
So yeah, a few thousand people clogging up the arteries of the system is impressive, but having your numbers drop from 30,000 people at a time to 25,000 at a time is really scary.
Re: Thousands of EVE online players riot over microtransactions
#5Re: Thousands of EVE online players riot over microtransactions
#6You know what the best way to protest a game is? Stop playing for a while and send an email. I know this sounds absurdly little, but look at it this way: If you're out doing other things, you might find something you like and -never come back-. This scares the bejeezus out of game developers who exist solely on the fact that people are addicted. If their playerbase actually went and did other things, they couldn't ke…
Re: Thousands of EVE online players riot over microtransactions
#7You know what the best way to protest a game is? Stop playing for a while and send an email. I know this sounds absurdly little, but look at it this way: If you're out doing other things, you might find something you like and -never come back-. This scares the bejeezus out of game developers who exist solely on the fact that people are addicted. If their playerbase actually went and did other things, they couldn't ke…
If you stop playing after you already paid, the company isn't really going to suffer any immediate impact, and any visible dent in their metrics will probably be deferred until they see people not renewing subscriptions. A delay that large will basically kneecap any attempt at drawing attention to players' reaction to a change.
Re: Thousands of EVE online players riot over microtransactions
#8You know what the best way to protest a game is? Stop playing for a while and send an email. I know this sounds absurdly little, but look at it this way: If you're out doing other things, you might find something you like and -never come back-. This scares the bejeezus out of game developers who exist solely on the fact that people are addicted. If their playerbase actually went and did other things, they couldn't ke…
One of the big problems with 'stop playing' protests is that gamers have to pay for a month of playtime in advance, and in many cases, they pay in 3-12 month intervals to save money. This is the case for World of Warcraft subscriptions, for example - they give you a discount if you pay up front. If you stop playing after you already paid, the company isn't really going to suffer any immediate impact, and any visible…
Re: Thousands of EVE online players riot over microtransactions
#9Can anyone who plays Eve comment on how the company is responding?
Re: Thousands of EVE online players riot over microtransactions
#10You know what the best way to protest a game is? Stop playing for a while and send an email. I know this sounds absurdly little, but look at it this way: If you're out doing other things, you might find something you like and -never come back-. This scares the bejeezus out of game developers who exist solely on the fact that people are addicted. If their playerbase actually went and did other things, they couldn't ke…