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When will Google kill Stadia?

whenwillgooglekillstadia.com

1–10 of 48 posts

Re: When will Google kill Stadia?

#2
I'm biased, as a fan of stadia, but I don't think Google will kill Stadia, at least not soon.

They're closing their game studios, which so far have produced nothing anyway. As a platform to play games, it's basically faultless. Consolodating the product to play AAA games without having a buy a console seems like a solid move.

I might be wrong. Google might do a Google and shutter it though.

Re: When will Google kill Stadia?

#3
People kept trying to convince me that Stadia is fantastic with its supposedly amazing tech.

I live in a larger city and I am in the privileged position to have access to a top shelf internet connection, so I gave it a try. It was not "fantastic", I would describe it as barely ok. Latency was surprisengly good I admit, but absolutely noticeable and annoying. If this is some kind of "future of gaming", I have to say it feels like a massive step backwards to me.

Fans will of course tell me that I am not the target audience given that I highly value these aspects, but I still have to wonder who is (good internet, short distance to data centers, at the same time not owning consoles or a PC).

Many people worldwide do not have the luxury of access to fast internet.

Re: When will Google kill Stadia?

#4

People kept trying to convince me that Stadia is fantastic with its supposedly amazing tech. I live in a larger city and I am in the privileged position to have access to a top shelf internet connection, so I gave it a try. It was not "fantastic", I would describe it as barely ok. Latency was surprisengly good I admit, but absolutely noticeable and annoying. If this is some kind of "future of gaming", I have to say i…

[deleted]

Re: When will Google kill Stadia?

#5
I've used Stadia on a 150ish Mb connection and it runs as fast as the game does locally. I multiplay borderlands 3 with friends and very rarely have issues.

If there's speed issues, what Stadia seems to do is lower the resolution being transmitted, in order to maintain speed and low latency.

So the worst is some very rare periods of minor lower resolution adjustment for a few seconds then it turns back to normal. It's a blip.

It's never been an issue for me.

I love seeing Cyberpunk in max resolution on my 5 year old macbook or playing windows only games on Chrome in Linux.

Re: When will Google kill Stadia?

#6

People kept trying to convince me that Stadia is fantastic with its supposedly amazing tech. I live in a larger city and I am in the privileged position to have access to a top shelf internet connection, so I gave it a try. It was not "fantastic", I would describe it as barely ok. Latency was surprisengly good I admit, but absolutely noticeable and annoying. If this is some kind of "future of gaming", I have to say i…

So, they're YouTube circa 2007?

Re: When will Google kill Stadia?

#7

People kept trying to convince me that Stadia is fantastic with its supposedly amazing tech. I live in a larger city and I am in the privileged position to have access to a top shelf internet connection, so I gave it a try. It was not "fantastic", I would describe it as barely ok. Latency was surprisengly good I admit, but absolutely noticeable and annoying. If this is some kind of "future of gaming", I have to say i…

So, they're YouTube circa 2007?

Latency is not an issue with YouTube.

And of course in 2007 there was no better alternative to youtube, whereas all alternatives to Stadia are better.

Re: When will Google kill Stadia?

#9

People kept trying to convince me that Stadia is fantastic with its supposedly amazing tech. I live in a larger city and I am in the privileged position to have access to a top shelf internet connection, so I gave it a try. It was not "fantastic", I would describe it as barely ok. Latency was surprisengly good I admit, but absolutely noticeable and annoying. If this is some kind of "future of gaming", I have to say i…

I think perhaps a bigger issue is that, presumably their audience is "people who currently like AAA games with huge graphics requirements", which are going to be "core gamers". Which are perhaps some of the most notoriously hard to please people in the world (I say this with some amount of love). And they take tremendous pride in their hardware (see: pc building subreddits, pcmasterrace, etc) and companies (nvidia, alienware, evga, msi, asus, etc) take great pains to market to them because they can sell to them at great markups just for making build quality a bit better than the usual dreck you find at Best Buy and slap on a bunch of alien heads and LEDs (again, I say this with some amount of love).

So I think the existing market is going to be really hard to crack for a lot harder-to-unseat reasons than just "it's a better experience" (which they can't provide anyway!). These people aren't cost-sensitive (generally) and will generally have pretty decent, dedicated hardware.

So I can only conclude that they're hoping to create a market of people who don't currently play AAA games due to cost or space constraints.

Which is consoles.

So yeah, I really don't know where they're going with this.

Re: When will Google kill Stadia?

#10
post #8

Stadia’s terribly laggy. Also hardware is cheap, why wouldn’t I just run it all myself? Just yet another attempt to get people renting instead of owning.

What's considered cheap is relative. $12 a month is more accessible than lump sums of $500. It may be cheaper to have your own hardware in the long run, but not everyone is able to afford seeing that through.

As for laggy, Cyberpunk runs orders of magnitude better through Stadia on my only computer - a dated Core i3 laptop - than natively.

You're not wrong. Running it yourself is obviously better if you have the hardware. It's just there is a value proposition with platforms like this that I think can make it so more people can play AAA games than before.

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