DesignBlocks - a visual programming environment (like Scratch + Processing)
1–7 of 7 posts
Re: DesignBlocks - a visual programming environment (like Scratch + Processing)
#2Re: DesignBlocks - a visual programming environment (like Scratch + Processing)
#3I hope more people support this project. Not only because lowering the barriers for Processing programming is an exciting thing to do but also because this could be repurposed for other languages (the code will be released under GPL). Full disclosure: I'm an advisor on the project.
Re: DesignBlocks - a visual programming environment (like Scratch + Processing)
#4I hope more people support this project. Not only because lowering the barriers for Processing programming is an exciting thing to do but also because this could be repurposed for other languages (the code will be released under GPL). Full disclosure: I'm an advisor on the project.
I agree. Visual programming has always been an interest of mine. I see physical parallels in the maker/electronics world and wonder why it has never seemed to spark in the code domain. Don't know if it will help, but I sent a message offering support/expertise (would offer $ had I any...)
Re: DesignBlocks - a visual programming environment (like Scratch + Processing)
#5I hope more people support this project. Not only because lowering the barriers for Processing programming is an exciting thing to do but also because this could be repurposed for other languages (the code will be released under GPL). Full disclosure: I'm an advisor on the project.
I agree. Visual programming has always been an interest of mine. I see physical parallels in the maker/electronics world and wonder why it has never seemed to spark in the code domain. Don't know if it will help, but I sent a message offering support/expertise (would offer $ had I any...)
Re: DesignBlocks - a visual programming environment (like Scratch + Processing)
#6Re: DesignBlocks - a visual programming environment (like Scratch + Processing)
#7theprodukkt was a tool that the artist used to procedurally generate the 2D art for a 3D scene. A list of instructions compresses much smaller than a picture does, so they were able to create amazing demos in a really small size.
Unfortunately, theprodukkt just kind of fizzled after that. I expected to see that idea really take off.