Show HN: Exophysics – WebGL2 particle simulator
exophysics.net
Show HN: Exophysics – WebGL2 particle simulator
1–10 of 28 posts
Re: Show HN: Exophysics – WebGL2 particle simulator
#2It's designed to encourage creativity and exploration. You can just download one of those universes and open up the HTML file in a text editor to tweak the physical laws and constants. Then open it up in your browser to see the result immediately.
I had a lot of fun exploring the beautiful emergent behaviors that arise from those simple rules, give it a try too! There's plenty of documentation and you don't need to be a programming wizard. :)
The most interesting universes I came up with are on display here: https://exophysics.net/exhibition.html
Re: Show HN: Exophysics – WebGL2 particle simulator
#3Hey people, I built this particle simulator in ~500 lines of self-contained HTML/JS/WebGL2. It's designed to encourage creativity and exploration. You can just download one of those universes and open up the HTML file in a text editor to tweak the physical laws and constants. Then open it up in your browser to see the result immediately. I had a lot of fun exploring the beautiful emergent behaviors that arise from th…
> Finally, I am legally obliged to inform you of the one law of exophysics: > YOU ARE REQUIRED TO TERMINATE A SIMULATION IMMEDIATELY UPON FINDING > EVIDENCE OF THE EMERGENCE OF SENTIENT CREATURES CAPABLE OF SUFFERING.
LOL, I had to google "law of exophysics" to see if it is real.
Re: Show HN: Exophysics – WebGL2 particle simulator
#4On vanilla Chrome 87, I get "Unable to initialize the shader program: Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS(256)" for most of them.
But a few work (swyrlyx.html) and are super cool! Nicely done.
Re: Show HN: Exophysics – WebGL2 particle simulator
#5Hey people, I built this particle simulator in ~500 lines of self-contained HTML/JS/WebGL2. It's designed to encourage creativity and exploration. You can just download one of those universes and open up the HTML file in a text editor to tweak the physical laws and constants. Then open it up in your browser to see the result immediately. I had a lot of fun exploring the beautiful emergent behaviors that arise from th…
Re: Show HN: Exophysics – WebGL2 particle simulator
#6Hey people, I built this particle simulator in ~500 lines of self-contained HTML/JS/WebGL2. It's designed to encourage creativity and exploration. You can just download one of those universes and open up the HTML file in a text editor to tweak the physical laws and constants. Then open it up in your browser to see the result immediately. I had a lot of fun exploring the beautiful emergent behaviors that arise from th…
Re: Show HN: Exophysics – WebGL2 particle simulator
#7None seem to work on Safari 14.0.01 :/ Not sure if I need to enable anything for WebGL. On vanilla Chrome 87, I get "Unable to initialize the shader program: Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS(256)" for most of them. But a few work (swyrlyx.html) and are super cool! Nicely done.
Re: Show HN: Exophysics – WebGL2 particle simulator
#8None seem to work on Safari 14.0.01 :/ Not sure if I need to enable anything for WebGL. On vanilla Chrome 87, I get "Unable to initialize the shader program: Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS(256)" for most of them. But a few work (swyrlyx.html) and are super cool! Nicely done.
Re: Show HN: Exophysics – WebGL2 particle simulator
#9This is much more interesting than the keyword phrases "particle simulator" and "physics" would suggest!
Can you not cram something ALife related in there?
Re: Show HN: Exophysics – WebGL2 particle simulator
#10Hey people, I built this particle simulator in ~500 lines of self-contained HTML/JS/WebGL2. It's designed to encourage creativity and exploration. You can just download one of those universes and open up the HTML file in a text editor to tweak the physical laws and constants. Then open it up in your browser to see the result immediately. I had a lot of fun exploring the beautiful emergent behaviors that arise from th…
This is pretty fun, I like it, will take a look at the code later today. > Finally, I am legally obliged to inform you of the one law of exophysics: > YOU ARE REQUIRED TO TERMINATE A SIMULATION IMMEDIATELY UPON FINDING > EVIDENCE OF THE EMERGENCE OF SENTIENT CREATURES CAPABLE OF SUFFERING. LOL, I had to google "law of exophysics" to see if it is real.