Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
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Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#2Can anyone comment on how often this is a problem and if this problem is truly fundamental to Python? Could it be solved in a Python 3.x release?
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#3> There is evidence (measured using gil_load) that we were throttled by a fundamental Python limitation with multiple threads fighting over the Global Interpreter Lock (GIL). Can anyone comment on how often this is a problem and if this problem is truly fundamental to Python? Could it be solved in a Python 3.x release?
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#4[edit] actually stupid question. I assume it's more about throughput than fps, i.e. be able to process lots of streams on the same machine, for instance for doing mass analysis of CCTV streams.
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#5Out of curiosity, what are the possible use cases for object detection at >100 fps? I assume it would have to be objects that move very fast, i.e. nothing ordinary that I can think of. [edit] actually stupid question. I assume it's more about throughput than fps, i.e. be able to process lots of streams on the same machine, for instance for doing mass analysis of CCTV streams.
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#6Out of curiosity, what are the possible use cases for object detection at >100 fps? I assume it would have to be objects that move very fast, i.e. nothing ordinary that I can think of. [edit] actually stupid question. I assume it's more about throughput than fps, i.e. be able to process lots of streams on the same machine, for instance for doing mass analysis of CCTV streams.
I'm sure military and sports applications are obvious too.
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#7Out of curiosity, what are the possible use cases for object detection at >100 fps? I assume it would have to be objects that move very fast, i.e. nothing ordinary that I can think of. [edit] actually stupid question. I assume it's more about throughput than fps, i.e. be able to process lots of streams on the same machine, for instance for doing mass analysis of CCTV streams.
Self-driving. Ideally you want something around 1000fps and low latency, so it has time to react. I'm sure military and sports applications are obvious too.
Humans reaction times are much slower than that. In fact for some things it can take a whole second https://www.visualexpert.com/Resources/reactiontime.html
Maybe racing sports have shorter reaction times, but I'd be frankly surprised if it was something 10fps for your average drive should be more than enough
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#8Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#9Earlier quoted context omitted.
Self-driving. Ideally you want something around 1000fps and low latency, so it has time to react. I'm sure military and sports applications are obvious too.
Doubt Humans reaction times are much slower than that. In fact for some things it can take a whole second https://www.visualexpert.com/Resources/reactiontime.html Maybe racing sports have shorter reaction times, but I'd be frankly surprised if it was something 10fps for your average drive should be more than enough
Re: Object Detection at 1840 FPS with TorchScript, TensorRT and DeepStream
#10Out of curiosity, what are the possible use cases for object detection at >100 fps? I assume it would have to be objects that move very fast, i.e. nothing ordinary that I can think of. [edit] actually stupid question. I assume it's more about throughput than fps, i.e. be able to process lots of streams on the same machine, for instance for doing mass analysis of CCTV streams.