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In-App Purchase Rules

marco.org

1–10 of 84 posts

Re: In-App Purchase Rules

#3
At this point I think I’d like to see Apple allow a form of third-party payment. It works well enough on the web without tons of scams, it could be done on the iPhone.

Let developers choose between any “certified“ payment provider. Apple would be one, and then you could add Square, PayPal, and other big companies that could jump through Apple’s hoops. Like making sure the refund experience is easy so no one can make really convoluted anti-user workflows.

Maybe app purchase still has to go through Apple, it’s only IAPs that can go through anyone.

Apple, naturally, would be forced to lower their cut because otherwise why would anyone choose them?

I’d be happy to choose them as a user over other payment providers if given a choice. I like the current payment experience on iOS.

Apple can even keep all their crazy rules like Marco is talking about. It’s just the other payment providers wouldn’t have to follow them. Let Apple see how well that goes.

Anyone can take payments, using any big provider, for anything on iOS. Seems easy enough.

I don’t think it’ll ever happen without government intervention though.

Re: In-App Purchase Rules

#4
I hope Apple takes notice of the path their walking down right now. When people like Marco are calling them out on their bullshit it's a clear indicator that they've pushed the envelope too far. Alienating 3rd party developers is the same mistake that nearly cost Microsoft everything.

Re: In-App Purchase Rules

#5
post #3

At this point I think I’d like to see Apple allow a form of third-party payment. It works well enough on the web without tons of scams, it could be done on the iPhone. Let developers choose between any “certified“ payment provider. Apple would be one, and then you could add Square, PayPal, and other big companies that could jump through Apple’s hoops. Like making sure the refund experience is easy so no one can make…

It doesn’t need to be that complicated. Scrap IAP entirely and just consolidate everything with Apple Pay in the countries where it is available. Apple Pay has standard credit card processing fees that aren’t much higher than any other credit card processor. Then force every company to offer Apple Pay without these crazy rules.

Most companies already have the facilities to accept credit cards. For those that don’t, Apple could also be the merchant account.

Re: In-App Purchase Rules

#6
I really wish Apple would allow third-party payment processing. All their rules around in-app purchases are overly complex and oppressive. I really believe that Apple is stifling innovation with these insane rules and monopolistic practices.

Re: In-App Purchase Rules

#7
post #3

At this point I think I’d like to see Apple allow a form of third-party payment. It works well enough on the web without tons of scams, it could be done on the iPhone. Let developers choose between any “certified“ payment provider. Apple would be one, and then you could add Square, PayPal, and other big companies that could jump through Apple’s hoops. Like making sure the refund experience is easy so no one can make…

> It works well enough on the web without tons of scams

What web have you been using?

Re: In-App Purchase Rules

#8
post #3

At this point I think I’d like to see Apple allow a form of third-party payment. It works well enough on the web without tons of scams, it could be done on the iPhone. Let developers choose between any “certified“ payment provider. Apple would be one, and then you could add Square, PayPal, and other big companies that could jump through Apple’s hoops. Like making sure the refund experience is easy so no one can make…

The problem with this line of thinking is that Apple doesn't take a 30% cut to be your payment processor but to sell on the iPhone at all. Being the sole payment processor just happens to be convenient collection mechanism. Would you still migrate to a 3rd-party payment processor if you still had to pay the 30% fee to apple and pay the 3rd party payment processing fees?

Re: In-App Purchase Rules

#9
post #8
post #3

At this point I think I’d like to see Apple allow a form of third-party payment. It works well enough on the web without tons of scams, it could be done on the iPhone. Let developers choose between any “certified“ payment provider. Apple would be one, and then you could add Square, PayPal, and other big companies that could jump through Apple’s hoops. Like making sure the refund experience is easy so no one can make…

The problem with this line of thinking is that Apple doesn't take a 30% cut to be your payment processor but to sell on the iPhone at all . Being the sole payment processor just happens to be convenient collection mechanism. Would you still migrate to a 3rd-party payment processor if you still had to pay the 30% fee to apple and pay the 3rd party payment processing fees?

Notice I never said the 30% processing fee still existed. That’s APPLES processing fee. The other payment providers would charge whatever THEIR processing fee is.

I assume the market would quickly drive Apple‘s fee down to a reasonable number.

But if Apple wants to keep charging 30%, why not? There are alternatives in my plan, so it’s not hostile.

Re: In-App Purchase Rules

#10
post #9
post #8

Earlier quoted context omitted.

The problem with this line of thinking is that Apple doesn't take a 30% cut to be your payment processor but to sell on the iPhone at all . Being the sole payment processor just happens to be convenient collection mechanism. Would you still migrate to a 3rd-party payment processor if you still had to pay the 30% fee to apple and pay the 3rd party payment processing fees?

Notice I never said the 30% processing fee still existed. That’s APPLES processing fee. The other payment providers would charge whatever THEIR processing fee is. I assume the market would quickly drive Apple‘s fee down to a reasonable number. But if Apple wants to keep charging 30%, why not? There are alternatives in my plan, so it’s not hostile.

No I mean regardless of which processor you use Apple still takes a 30% cut of all digital sales on iOS. So if you use PayPal you pay Apple 30% and PayPals fees too. Because Apple isn't charging 30% to be your payment processor, they're charging 30% for the ability to sell your goods on iOS at all.
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