Thirty years ago today I made the final gold masters for Monkey Island
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Re: Thirty years ago today I made the final gold masters for Monkey Island
#2As to what makes the game great, I think it's the perfect combination of humor, pirates, and difficulty level that feels just right for a kid in the early 90s. It also has an amazing soundtrack.
Look! A three headed monkey!
Re: Thirty years ago today I made the final gold masters for Monkey Island
#3Re: Thirty years ago today I made the final gold masters for Monkey Island
#4Re: Thirty years ago today I made the final gold masters for Monkey Island
#5I first played Monkey Island well after its time, but it held up and I enjoyed it immensely. I recall specifically being impressed by the twist in the insult-sword-fighting mechanic that occurs when you fight the Sword Master. I maintain that the game holds up even today, though obviously nostalgia bias probably applies.
Re: Thirty years ago today I made the final gold masters for Monkey Island
#6I also remember making gold master floppies for our products going back to 1987. It's actually a scary process because if you made any mistakes, you got back thousands-millions (depending on who you were) worthless disks back. Even sending out updates cost money and often we had to charge people in order to pay for duplication, packaging, shipping and sometimes a manual update. Often updates were the entire package of N disks; if lucky you can manage a patch disk.
Thinking back now I think there were still dinosaurs on the earth at the time too.
Re: Thirty years ago today I made the final gold masters for Monkey Island
#7Re: Thirty years ago today I made the final gold masters for Monkey Island
#8Re: Thirty years ago today I made the final gold masters for Monkey Island
#9Wow this really brings back memories! If Ron Gilbert is reading this, thanks for all your hard work on this game. This game was definitely one of the highlights of my childhood. As to what makes the game great, I think it's the perfect combination of humor, pirates, and difficulty level that feels just right for a kid in the early 90s. It also has an amazing soundtrack. Look! A three headed monkey!
Re: Thirty years ago today I made the final gold masters for Monkey Island
#10It was a great game. I also remember making gold master floppies for our products going back to 1987. It's actually a scary process because if you made any mistakes, you got back thousands-millions (depending on who you were) worthless disks back. Even sending out updates cost money and often we had to charge people in order to pay for duplication, packaging, shipping and sometimes a manual update. Often updates were…