Worms Armageddon 3.8
worms2d.info
Worms Armageddon 3.8
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Re: Worms Armageddon 3.8
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#521 years ago?! I'm officially old now.
Re: Worms Armageddon 3.8
#6Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features
Re: Worms Armageddon 3.8
#7Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features
Re: Worms Armageddon 3.8
#8Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features
Re: Worms Armageddon 3.8
#9You could even turn websites themselves into arenas to battle in. :) Imagine blowing up a hacker news comment.
Re: Worms Armageddon 3.8
#10Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features
I bought the game when it was first released and I loved it. May I ask how come you are still working on the game? Out of sheer love for it? Did you work on the "original" codebase before becoming a maintainer?
Yes, for the game and its community. After so many years of playing the game and being part of the community, it is now an inextricable part of ourselves.
> Did you work on the "original" codebase before becoming a maintainer?
No; I started playing Worms World Party maybe around 2004. In 2006 I started writing third-party add-ons for the game, and I had been given a copy of the source code so I could continue maintaining it alongside Deadcode (David Ellsworth, the first maintainer).