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Pro drivers are competing with gamers after F1 and Nascar canceled races

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Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#3

My daughter immediately asked: who's winning? Darn good question, and I didn't find an answer in the article (though admittedly I skimmed a bit).

The gamers are generally faster because the games are not perfect simulations of reality.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#4
post #3

My daughter immediately asked: who's winning? Darn good question, and I didn't find an answer in the article (though admittedly I skimmed a bit).

The gamers are generally faster because the games are not perfect simulations of reality.

Or even if they were, the "real" drivers are trained to respond to a completely different set of sensations. The simulation can be perfect, but when you're sitting still, you don't feel things such as whether the simulated car is slipping at all (just an example, there are of course a thousand other things).

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#5
post #3

My daughter immediately asked: who's winning? Darn good question, and I didn't find an answer in the article (though admittedly I skimmed a bit).

The gamers are generally faster because the games are not perfect simulations of reality.

Sim accuracy could affect times either way (also some sims are pretty darn accurate). I suspect the biggest difference is the risk taking aspect. Sim drivers don't have to think about safety at all.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#6
post #4
post #3

Earlier quoted context omitted.

The gamers are generally faster because the games are not perfect simulations of reality.

Or even if they were, the "real" drivers are trained to respond to a completely different set of sensations. The simulation can be perfect, but when you're sitting still, you don't feel things such as whether the simulated car is slipping at all (just an example, there are of course a thousand other things).

Well, you feel it but in a different way. People spend a lot of money on Force Feedback wheels, with the fancier ones running into 4 figures.

Through the wheel, you're expected to feel everything including tyre grip, slip, road conditions, etc.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#7
post #4
post #3

Earlier quoted context omitted.

The gamers are generally faster because the games are not perfect simulations of reality.

Or even if they were, the "real" drivers are trained to respond to a completely different set of sensations. The simulation can be perfect, but when you're sitting still, you don't feel things such as whether the simulated car is slipping at all (just an example, there are of course a thousand other things).

The not dying part seems limiting.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#8
post #4
post #3

Earlier quoted context omitted.

The gamers are generally faster because the games are not perfect simulations of reality.

Or even if they were, the "real" drivers are trained to respond to a completely different set of sensations. The simulation can be perfect, but when you're sitting still, you don't feel things such as whether the simulated car is slipping at all (just an example, there are of course a thousand other things).

With force feedback wheels and pressure sensitive brake pedals you can get a feel for traction pretty well.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#9
post #5
post #3

Earlier quoted context omitted.

The gamers are generally faster because the games are not perfect simulations of reality.

Sim accuracy could affect times either way (also some sims are pretty darn accurate). I suspect the biggest difference is the risk taking aspect. Sim drivers don't have to think about safety at all.

They had damage on low, but having watched it, considering the damage to the car is important to the finish.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#10

My daughter immediately asked: who's winning? Darn good question, and I didn't find an answer in the article (though admittedly I skimmed a bit).

In the case of the big Nascar race today, the winner (Hamlin) is a professional IRL racer who was discovered in the eSports world
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