Using audio channels as a social signal for remote workers
1–7 of 7 posts
Re: Using audio channels as a social signal for remote workers
#2does anyone know a foss audio/screensharing solution that works on linux and windows?
Re: Using audio channels as a social signal for remote workers
#3does anyone know a foss audio/screensharing solution that works on linux and windows?
Riot does that.
Re: Using audio channels as a social signal for remote workers
#4How is this not like any other voip ? looks like discord to me?
Re: Using audio channels as a social signal for remote workers
#5Seems like this is primarily reducing the friction of entering a new channel and talking. And you get visibility into who's in there. In Slack you'd have to either start a new call or join one.
On a related note, does anyone wish they could just follow along with a text-to-speech version of a Slack conversation? Especially given you can model someone's voice with a 15-second clip [0] - I wonder if it would be less distracting to just hear messages play with unique voices that match your coworkers instead of alt-tabbing or seeing notifications on my screen pop up while doing semi-focused work.
0 - https://google.github.io/tacotron/publications/speaker_adapt...
Re: Using audio channels as a social signal for remote workers
#6How is this not like any other voip ? looks like discord to me?
Looks like gamed upvotes to me. Reading most of the article it seems like they created another teamspeak
Re: Using audio channels as a social signal for remote workers
#7This is just Discord for Business (which would be an excellent product on its own).