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Kaboom: an unusual Minesweeper

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Re: Kaboom: an unusual Minesweeper

#5
This seems like a MUCH easier version of Minesweeper, purely due to the fact that when you're down to guessing it's guaranteed to be safe.

That is an excellent idea, I'm going to have to try this and see if I'm really as good at Minesweeper as I think or if I just get lucky sometimes on unproven squares.

Also somewhat relevant, there's a recent Minesweeper roguelike that recently came out on Steam: https://store.steampowered.com/app/1141220/DemonCrawl/

Re: Kaboom: an unusual Minesweeper

#6
Great read!

It's in a similar vein as the variant I developed, which makes you declare that you are in a situation that requires a guess. I don't use an SAT solver, and I prepopulate the board.

https://magnushoff.com/articles/minesweeper/

In comparison to the Simon Tatham version mentioned at the end of the article, my game allows all game configurations while Tatham's version guarantees solvability by restricting the possible configurations.

Re: Kaboom: an unusual Minesweeper

#8

This seems like a MUCH easier version of Minesweeper, purely due to the fact that when you're down to guessing it's guaranteed to be safe. That is an excellent idea, I'm going to have to try this and see if I'm really as good at Minesweeper as I think or if I just get lucky sometimes on unproven squares. Also somewhat relevant, there's a recent Minesweeper roguelike that recently came out on Steam: https://store.stea…

I wouldn't say it's "easier", since random chance of failure isn't a difficulty level, it's a lack of difficulty: Your gameplay has no effect on the outcome.

If anything, this is Minesweeper as it should have been: A game of perception and deduction with no chance of random failure.

As a huge minesweeper fan, I think this is fantastic.

Re: Kaboom: an unusual Minesweeper

#9
I have been playing this obsessively the last few weeks without knowing about the implementation. I thought it expresses the known facts about the board configuration as a system of linear equations and uses one of the classic algorithms for solving these. Anyone know if that would be infeasible for some reason?

Re: Kaboom: an unusual Minesweeper

#10
post #8

This seems like a MUCH easier version of Minesweeper, purely due to the fact that when you're down to guessing it's guaranteed to be safe. That is an excellent idea, I'm going to have to try this and see if I'm really as good at Minesweeper as I think or if I just get lucky sometimes on unproven squares. Also somewhat relevant, there's a recent Minesweeper roguelike that recently came out on Steam: https://store.stea…

I wouldn't say it's "easier", since random chance of failure isn't a difficulty level, it's a lack of difficulty: Your gameplay has no effect on the outcome. If anything, this is Minesweeper as it should have been: A game of perception and deduction with no chance of random failure. As a huge minesweeper fan, I think this is fantastic.

It's "easier" in the sense that with normal Minesweeper you'd win less than 50% of the time, but with this you win 100% of the time. I agree, with normal Minesweeper I'd play "provably correctly" but then lose when I had to guess, with this I don't have to.
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