AI Dungeon 2 costing over $10k/day to run on GCS/Colab
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Re: AI Dungeon 2 costing over $10k/day to run on GCS/Colab
#2>And it's currently costing 30-40 cents per download.
Is there no way to have a single hosted instance rather than downloading again for each user?
Re: AI Dungeon 2 costing over $10k/day to run on GCS/Colab
#3Insane but also expected. When I tried it out when it was posted here and saw it took multiple minutes to warm up I knew it was probably expensive. >And it's currently costing 30-40 cents per download. Is there no way to have a single hosted instance rather than downloading again for each user?
Re: AI Dungeon 2 costing over $10k/day to run on GCS/Colab
#4Re: AI Dungeon 2 costing over $10k/day to run on GCS/Colab
#5Insane but also expected. When I tried it out when it was posted here and saw it took multiple minutes to warm up I knew it was probably expensive. >And it's currently costing 30-40 cents per download. Is there no way to have a single hosted instance rather than downloading again for each user?
This might make the problem worse; then they'd have to do processing server side, rather than offloading it on the client. I dunno whether this would be more or less expensive than the initial download, but the torrent they put up seems cheaper either way.
Re: AI Dungeon 2 costing over $10k/day to run on GCS/Colab
#6Well that was obviously forseeable and dumb then. Use the user's resources or charge money.
Re: AI Dungeon 2 costing over $10k/day to run on GCS/Colab
#7With that money ("for a couple of days"), you could buy your own server and do it yourself, for a fraction of the price. And don't tell me you can't find people who'd be capable of doing that, if you've got AI development going on.
What am I missing?