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Xilinx FPGA Board for Arduino

seeedstudio.com

1–10 of 48 posts

Re: Xilinx FPGA Board for Arduino

#2
A little weird to design this board as an Arduino shield when both of the parts on the board (the FPGA and the ESP32) are dramatically more powerful than the microcontroller on the host Arduino board.

Re: Xilinx FPGA Board for Arduino

#3
I don't understand why people believe that the "year of the maker FPGA" is ever going to happen. An FPGA is by its very nature a technology that many embedded engineers (let alone hobbyist maker types) will never take advantage of in earnest. I'd imagine that if you're developing hardware that requires an FPGA, odds are high that you don't need or want an Arduino bolt-on.

Re: Xilinx FPGA Board for Arduino

#4
post #2

A little weird to design this board as an Arduino shield when both of the parts on the board (the FPGA and the ESP32) are dramatically more powerful than the microcontroller on the host Arduino board.

I suppose you could use the aurdino as a management controller for the others, but yeah you’ve got a point.

Re: Xilinx FPGA Board for Arduino

#5
post #2

A little weird to design this board as an Arduino shield when both of the parts on the board (the FPGA and the ESP32) are dramatically more powerful than the microcontroller on the host Arduino board.

I suppose you could use the aurdino as a management controller for the others, but yeah you’ve got a point.

I think the point is that the FPGA can handle very high speed IO in hardware, the ESP32 can host the application software and handle the communications.

The Arduino provides power supply and maybe low-speed peripherals like GPIO... (sarc)

Still awesome feature set and price point. I'm seriously thinking about using this standalone.

Re: Xilinx FPGA Board for Arduino

#6
post #3

I don't understand why people believe that the "year of the maker FPGA" is ever going to happen. An FPGA is by its very nature a technology that many embedded engineers (let alone hobbyist maker types) will never take advantage of in earnest. I'd imagine that if you're developing hardware that requires an FPGA, odds are high that you don't need or want an Arduino bolt-on.

I think it's wishful thinking. I loved the class I had in undergrad where we worked with them extensively. One of my favorite projects was making Pong on an FPGA --- complete with a direct VGA output. I've yearned for a project that would let me use one again, but I just haven't found anything that requires that kind of performance.

Re: Xilinx FPGA Board for Arduino

#7
post #3

I don't understand why people believe that the "year of the maker FPGA" is ever going to happen. An FPGA is by its very nature a technology that many embedded engineers (let alone hobbyist maker types) will never take advantage of in earnest. I'd imagine that if you're developing hardware that requires an FPGA, odds are high that you don't need or want an Arduino bolt-on.

I bought a virtex 5 board to fuck around with just a few weeks ago. I probably won't do much at all with it that I couldn't do with a boring old microcontroller but I'm having a blast. Maybe it truly is the year.

Re: Xilinx FPGA Board for Arduino

#8
post #2

A little weird to design this board as an Arduino shield when both of the parts on the board (the FPGA and the ESP32) are dramatically more powerful than the microcontroller on the host Arduino board.

Think of it as an ESP32 + FPGA with the arduino as a bag on the side providing features not available to the other two (e.g. power, standardized IDE, etc...)

Re: Xilinx FPGA Board for Arduino

#10
post #3

I don't understand why people believe that the "year of the maker FPGA" is ever going to happen. An FPGA is by its very nature a technology that many embedded engineers (let alone hobbyist maker types) will never take advantage of in earnest. I'd imagine that if you're developing hardware that requires an FPGA, odds are high that you don't need or want an Arduino bolt-on.

Honestly, I see benefits. For one, I have done dev work in higher level languages since I started. Learning and practicing bit level operations has been super interesting, and a great experience. I've gotten pretty good at FSM's, had to learn pipe-lining, and now have an overall better grasp of how the computer I'm writing for actually works.

I think the challenge, along with the promise of low latency is what attracts people.

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