Ubisoft joins Blender Development Fund to support open-source animation
1–10 of 92 posts
Re: Ubisoft joins Blender Development Fund to support open-source animation
#2Here is the press release from Blender: https://www.blender.org/press/ubisoft-joins-blender-developm...
Re: Ubisoft joins Blender Development Fund to support open-source animation
#3Re: Ubisoft joins Blender Development Fund to support open-source animation
#4The influx of money/talent from Epic and Ubisoft is great though. Blender was, from what I've seen from the outside, looked on affectionately as being a good tool, but maybe this leads to them being a consideration for primary tool (beyond just free) in the way the commercial tools have been.
Re: Ubisoft joins Blender Development Fund to support open-source animation
#5The link seems to redirect to https://news.ubisoft.com/notfound without any visible content. Here is the press release from Blender: https://www.blender.org/press/ubisoft-joins-blender-developm...
Edit: It's now there on the news home page without having to click "Latest", but it still 404's.
Re: Ubisoft joins Blender Development Fund to support open-source animation
#6The link seems to redirect to https://news.ubisoft.com/notfound without any visible content. Here is the press release from Blender: https://www.blender.org/press/ubisoft-joins-blender-developm...
Re: Ubisoft joins Blender Development Fund to support open-source animation
#7Re: Ubisoft joins Blender Development Fund to support open-source animation
#8Maybe this new UI change to Blender means it is high time I learn how to use it. Tried it before but couldn't get past left click not doing what I expect left clicking to do, but apparently things are more user friendly now. The influx of money/talent from Epic and Ubisoft is great though. Blender was, from what I've seen from the outside, looked on affectionately as being a good tool, but maybe this leads to them be…
[0]: https://www.youtube.com/watch?v=MF1qEhBSfq4&list=PLa1F2ddGya...
Re: Ubisoft joins Blender Development Fund to support open-source animation
#9Maybe this new UI change to Blender means it is high time I learn how to use it. Tried it before but couldn't get past left click not doing what I expect left clicking to do, but apparently things are more user friendly now. The influx of money/talent from Epic and Ubisoft is great though. Blender was, from what I've seen from the outside, looked on affectionately as being a good tool, but maybe this leads to them be…
Same here, but while that turned out to be a hoop I could go through eventually, the seemingly random API changes from version to version and associated backwards incompatibility of user scripts were not.
Re: Ubisoft joins Blender Development Fund to support open-source animation
#10Maybe this new UI change to Blender means it is high time I learn how to use it. Tried it before but couldn't get past left click not doing what I expect left clicking to do, but apparently things are more user friendly now. The influx of money/talent from Epic and Ubisoft is great though. Blender was, from what I've seen from the outside, looked on affectionately as being a good tool, but maybe this leads to them be…
Do not expect to master it by just clicking around. It's more like CAD you can do nothing without book/tutorials.