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‘Pre-bunk’ game reduces susceptibility to disinformation

cam.ac.uk

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Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#5
Key quote from the article:

To gauge the effects of the game, players were asked to rate the reliability of a series of different headlines and tweets before and after gameplay. They were randomly allocated a mixture of real (“control”) and fake news (“treatment”).

The study, published today in the journal Palgrave Communications, showed the perceived reliability of fake news before playing the game had reduced by an average of 21% after completing it. Yet the game made no difference to how users ranked real news.

The researchers also found that those who registered as most susceptible to fake news headlines at the outset benefited most from the “inoculation”.

“We find that just fifteen minutes of gameplay has a moderate effect, but a practically meaningful one when scaled across thousands of people worldwide, if we think in terms of building societal resistance to fake news,” said van der Linden.

The original study can be found here: https://www.nature.com/articles/s41599-019-0279-9

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#6
This is intriguing. Assuming more research confirms this effect, I'd go so far as to say it should be taught in schools and should be a standard part of everyone's education.

Imagine a society where everyone has a stronger resistance to disinformation. It seems like it could only be a good thing.

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#7
post #4

I like how this links to the same site that the currently trending HN post "I was 7 words away from being spear-phished" involved :P (note: no reason to believe THIS post is phishing, just funny to see the same url)

I thought the same since I read that right before!

glances at URL

eyes narrow

"Not this time..."

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#9

This is intriguing. Assuming more research confirms this effect, I'd go so far as to say it should be taught in schools and should be a standard part of everyone's education. Imagine a society where everyone has a stronger resistance to disinformation. It seems like it could only be a good thing.

But then how will you build societal cohesion through propaganda? Could be a double-edged sword

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#10
As someone who played a lot of MMOs growing up I think there is a Part 2 to this study that will be interesting to see: does this critical thinking atrophy over time?

I think there is a continuous pressure for negligent behavior that heavily outweighs any good attempts to educate people of privacy, finance, health, news, and many other categories. :(

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