Generative Adversarial Networks – The Story So Far
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Generative Adversarial Networks – The Story So Far
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Re: Generative Adversarial Networks – The Story So Far
#2I think it's fascinating to see sample images generated from these models side by side. It really does give a sense of how fast this field has progressed. In just five years, we've gone from blurry, grayscale pixel arrays that vaguely resemble human faces to thispersondoesnotexist, which can easily fool most people on first glance.
Apart from image samples, I've also included links to papers, code, and other learning resources for each model. So this article could be an excellent place to start if you're a beginner looking to catch up with the latest GAN research.
I hope you enjoy it!
Re: Generative Adversarial Networks – The Story So Far
#3Hi everyone. I just published a new blog post which talks about the evolution of GANs over the last few years. You can check it out here. I think it's fascinating to see sample images generated from these models side by side. It really does give a sense of how fast this field has progressed. In just five years, we've gone from blurry, grayscale pixel arrays that vaguely resemble human faces to thispersondoesnotexist,…
The self attention mechanisms caught my eyes. Going to look into implementing something like that for a toy dataset. Thanks for the inspiration
Re: Generative Adversarial Networks – The Story So Far
#4Re: Generative Adversarial Networks – The Story So Far
#5Hi everyone. I just published a new blog post which talks about the evolution of GANs over the last few years. You can check it out here. I think it's fascinating to see sample images generated from these models side by side. It really does give a sense of how fast this field has progressed. In just five years, we've gone from blurry, grayscale pixel arrays that vaguely resemble human faces to thispersondoesnotexist,…
I like the mix of images and explanations.
Thanks!
Re: Generative Adversarial Networks – The Story So Far
#6Re: Generative Adversarial Networks – The Story So Far
#7Hi everyone. I just published a new blog post which talks about the evolution of GANs over the last few years. You can check it out here. I think it's fascinating to see sample images generated from these models side by side. It really does give a sense of how fast this field has progressed. In just five years, we've gone from blurry, grayscale pixel arrays that vaguely resemble human faces to thispersondoesnotexist,…
Re: Generative Adversarial Networks – The Story So Far
#8Hi everyone. I just published a new blog post which talks about the evolution of GANs over the last few years. You can check it out here. I think it's fascinating to see sample images generated from these models side by side. It really does give a sense of how fast this field has progressed. In just five years, we've gone from blurry, grayscale pixel arrays that vaguely resemble human faces to thispersondoesnotexist,…
I know people have been having trouble adapting these kinds of generative techniques to text. Do you know of anyone making interesting progress there?
I know people have been having trouble adapting these kinds of
generative techniques to text. Do you know of anyone making
interesting progress there?
It is difficult to make progress in the field of generative methods
with text alone - it takes effort and creativity to get a generative
system working. A big part of our research focuses on generating
sequences which correspond to handwritten data, and to improving on
that method we have developed generative techniques which allow us to
generate a large range of novel sequences. Our work is still small,
but we are not stopping there, in fact our next major research project
is to generate novel sequences for novel languages.
What I see is that we are still in an early stage when it comes to
the technology used in generative methods to create new words, but I
suspect this is due to a combination of factors. First and foremost is
the fact that the techniques we've developed to generate novel
sequences are highly specialized in a particular kind of context -
we are not going to create random numbers or sequences because that
just doesn't work. Generating a word, for example, uses very specific
computational principles and can only be done if you are aware of the
context in which it is being generated (or "determined" as the
linguists would say). Even so, the general principle has been around
so long, that one could quite easily create several different methods
to create.Re: Generative Adversarial Networks – The Story So Far
#9Re: Generative Adversarial Networks – The Story So Far
#10Hi everyone. I just published a new blog post which talks about the evolution of GANs over the last few years. You can check it out here. I think it's fascinating to see sample images generated from these models side by side. It really does give a sense of how fast this field has progressed. In just five years, we've gone from blurry, grayscale pixel arrays that vaguely resemble human faces to thispersondoesnotexist,…