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Loot box Senate bill gets bipartisan support

cnet.com

1–10 of 17 posts

Re: Loot box Senate bill gets bipartisan support

#2
Feels like the Magic: the Gathering community should be apprehensive and wondering when their randomized loot packs are going to be put behind the glass next to the Marlboros.

I'm strongly against this. Not because I like loot boxes (I really hate them and choose not to play games with them), but because I believe it is fundamentally the responsibility of a child's guardian to teach good habits and redirect compulsive behaviors. After all, the credit card is certainly not in the kid's name, so someone is fueling the addiction.

That's even before we get into what constitutes "a game targeting children" (which I don't think you can honestly define in good faith) and what "randomized paid content" means (DLC with a boss that has a random loot table?).

I mean, it's just ridiculously broad:

> permits a user to continue to access content of the game that had previously been accessible to the user but has been made inaccessible after the expiration of a timer or a number of gameplay attempts.

So, we're making arcades 18+?

Re: Loot box Senate bill gets bipartisan support

#3
post #2

Feels like the Magic: the Gathering community should be apprehensive and wondering when their randomized loot packs are going to be put behind the glass next to the Marlboros. I'm strongly against this. Not because I like loot boxes (I really hate them and choose not to play games with them), but because I believe it is fundamentally the responsibility of a child's guardian to teach good habits and redirect compulsiv…

> After all, the credit card is certainly not in the kid's name

This makes a lot of sense to me.

Re: Loot box Senate bill gets bipartisan support

#5
post #2

Feels like the Magic: the Gathering community should be apprehensive and wondering when their randomized loot packs are going to be put behind the glass next to the Marlboros. I'm strongly against this. Not because I like loot boxes (I really hate them and choose not to play games with them), but because I believe it is fundamentally the responsibility of a child's guardian to teach good habits and redirect compulsiv…

Oh come on this is all gambling by another name. We know it's addictive. Not only that, it makes games worse. A game targeting children is one that doesn't have a M rating. The idea that we as a society are too incompetent to tell the difference between lootboxes as they exist in something like Dota2, Rocket League, etc and "random loot tables" is absurd on its face.

These systems are designed to be predatory and entice people to spend more and more money chasing certain items with low drop rates. It has no place in games at all, much less those targeting towards children.

Re: Loot box Senate bill gets bipartisan support

#6
post #2

Feels like the Magic: the Gathering community should be apprehensive and wondering when their randomized loot packs are going to be put behind the glass next to the Marlboros. I'm strongly against this. Not because I like loot boxes (I really hate them and choose not to play games with them), but because I believe it is fundamentally the responsibility of a child's guardian to teach good habits and redirect compulsiv…

> After all, the credit card is certainly not in the kid's name, so someone is fueling the addiction.

As a not-parent how do kids' economy look like in 2019? Do they get their allowance in cash? Do they have debit card? Credit card?

Re: Loot box Senate bill gets bipartisan support

#7
I’m a little frightened that the US Senate even knows what loot boxes are. This level of awareness of the virtual addiction economy seems out of character for typical congressmen, to the point that it makes me wonder who might be lobbying for this and what other bans or regulations might they have in mind in the future?

Re: Loot box Senate bill gets bipartisan support

#8
post #2

Feels like the Magic: the Gathering community should be apprehensive and wondering when their randomized loot packs are going to be put behind the glass next to the Marlboros. I'm strongly against this. Not because I like loot boxes (I really hate them and choose not to play games with them), but because I believe it is fundamentally the responsibility of a child's guardian to teach good habits and redirect compulsiv…

There is precedent. They don't let kids use slot machines, even with parental supervision.

There's nothing stopping them from gambling on their own using a deck of cards, though. If kid-created games saw a comeback, maybe that's not so bad?

Re: Loot box Senate bill gets bipartisan support

#10
post #9

It's curious how 16 year olds are regarded as incompetent to handle a loot box, but should be given voting rights.

16 year olds do not have voting rights.

No, but there is a concerted effort in the US to extend voting rights down to that age (albeit, I don't believe there's much overlap between the proponents of these two issues).
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