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Rendering PSD Files with Rust and WebAssembly

chinedufn.github.io

1–4 of 4 posts

Re: Rendering PSD Files with Rust and WebAssembly

#2
Hey, I am not sure if you know it, but there is a fully client-side webapp https://www.Photopea.com, that can open, edit and save PSD files. You can also write scripts, which will process a PSD document and e.g. export necessary layers.

https://www.photopea.com/learn/scripts

Re: Rendering PSD Files with Rust and WebAssembly

#3

Hey, I am not sure if you know it, but there is a fully client-side webapp https://www.Photopea.com , that can open, edit and save PSD files. You can also write scripts, which will process a PSD document and e.g. export necessary layers. https://www.photopea.com/learn/scripts

Haven't heard of it until now!

I can't quite tell - but it seems like you have to hit their servers in order to run this from the command line and the code isn't fully open source?

Regardless - thanks a lot for sharing!

Re: Rendering PSD Files with Rust and WebAssembly

#4

Hey, I am not sure if you know it, but there is a fully client-side webapp https://www.Photopea.com , that can open, edit and save PSD files. You can also write scripts, which will process a PSD document and e.g. export necessary layers. https://www.photopea.com/learn/scripts

Haven't heard of it until now! I can't quite tell - but it seems like you have to hit their servers in order to run this from the command line and the code isn't fully open source? Regardless - thanks a lot for sharing!

I am the creator of Photopea. It is not fully open-source. What do you mean by running a webapp from a command line? I never heard of it (I also don't use a command line).