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Battlesnake – Competitive Snake Games over HTTP

play.battlesnake.io

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Re: Battlesnake – Competitive Snake Games over HTTP

#3
post #2

Just curious, what would be the best hosting option for beginners to use for their snake API server?

Heroku is a really good option for beginners (and it's free!) We've got a few repos on GitHub that can be forked and deployed directly to Heroku:

https://github.com/battlesnakeio/community/blob/master/start...

Re: Battlesnake – Competitive Snake Games over HTTP

#6
" Step 1

Write a program to play the game Snake

Step 2

Deploy using whatever technology you like

Step 3

Battle other snakes and compete in arenas!

"

Sounds cool, that title make it sound like yet another worms.io clone, but this is programmatic gaming - I feel the title should include that, or "make a snake bot to battle in a classic 'snake' arena".

Re: Battlesnake – Competitive Snake Games over HTTP

#7
post #2

Just curious, what would be the best hosting option for beginners to use for their snake API server?

Historically, they've recommended Heroku... however, their dynos have a cold-start problem, causing your snake to sometimes timeout. I would recommend using an AWS free-tier instance if you have the option.

Re: Battlesnake – Competitive Snake Games over HTTP

#8
post #6

" Step 1 Write a program to play the game Snake Step 2 Deploy using whatever technology you like Step 3 Battle other snakes and compete in arenas! " Sounds cool, that title make it sound like yet another worms.io clone, but this is programmatic gaming - I feel the title should include that, or "make a snake bot to battle in a classic 'snake' arena".

That sounds just like armagetron.

Re: Battlesnake – Competitive Snake Games over HTTP

#9
Does anyone have a list of competitive programming challenges like this? Specifically where you're programming a board game against other algorithms. Googling "competitive programming challenges" doesn't yield a lot of good results.

I'm aware of http://fruitbots.org/, which I had a lot of fun with.

Re: Battlesnake – Competitive Snake Games over HTTP

#10
Looks very cool!

I have a question - with AI nowadays that can dominate pretty much any board game - is there any hope for anyone 'hand coding' a strategy here against someone who just trains an AI model.

How does the problem space change in a game such as this where it may be 1v8 opponents vs a 1v1 game such as chess I wonder

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