MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
1–10 of 33 posts
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#2Wondering what the pros/cons are of using this vs a raspberry pi.
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#3Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#4Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
I found it very easy to get started, although first you have to buy a compatible FPGA (iCEstick etc.) and make an adapter for your preferred output device. The advantage of the MISTer is that you have all the connectors, FPGA cores for popular platforms and a couple of ARMs for when things get complicated.
Raspberry PI is fine, but not great for latency, assuming you need that extra 1/60 second. (HDMI monitors add so much latency though!) Some folks have had success connecting PIs to old CRTs though.
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#5Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#6Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#7Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
Raspberry is emulation which will not be console accurate. The FPGA would more accurate since it is recreating the console on a hardware level(chip)
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#8Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
Raspberry is emulation which will not be console accurate. The FPGA would more accurate since it is recreating the console on a hardware level(chip)
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#9Earlier quoted context omitted.
Raspberry is emulation which will not be console accurate. The FPGA would more accurate since it is recreating the console on a hardware level(chip)
I think it's more fair to say that a RPi probably isn't powerful enough to run the emulators that are completely accurate, because some of them do exist.
Re: MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
#10Very cool. I have wanted to try some FPGA stuff out but it seems like its very encumbered by proprietary toolchains and industry secrets. Wondering what the pros/cons are of using this vs a raspberry pi.
Raspberry is emulation which will not be console accurate. The FPGA would more accurate since it is recreating the console on a hardware level(chip)
By comparison, Analogue sells the Super NT which is their own FPGA SNES that uses micro USB for power and probably requires about as much power as a Pi, but is comparable to Higan in terms of accuracy. Their implementation still uses physical carts though, so they skipped on implementing the special chips that were contained in the cartridge of various games. For _that_, there is the SD2SNES flash cart which runs its own FPGA for most of the chips (SA-1 support in beta).
[1] https://byuu.org/emulation/higan/ [2] https://arstechnica.com/gaming/2011/08/accuracy-takes-power-...