How to take 7 years to ship a beta
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How to take 7 years to ship a beta
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Re: How to take 7 years to ship a beta
#2Re: How to take 7 years to ship a beta
#3I have to say I have trouble differentiating these games, though. From what I can see Terraria, Starbound, and Moon Quest seem to be generally the same style of game, but it's not clear to me why play one over the other.
Re: How to take 7 years to ship a beta
#4Re: How to take 7 years to ship a beta
#5Re: How to take 7 years to ship a beta
#6Re: How to take 7 years to ship a beta
#7There's no need to personally attack me like that.
Re: How to take 7 years to ship a beta
#8This game looks cool, though! I have to say I have trouble differentiating these games, though. From what I can see Terraria, Starbound, and Moon Quest seem to be generally the same style of game, but it's not clear to me why play one over the other.
Re: How to take 7 years to ship a beta
#9That's the meta game, where the author of the game enjoys building the game as its own game. Not productive if you're trying to ship a game, but definitely sounds fun.
Re: How to take 7 years to ship a beta
#10This game looks cool, though! I have to say I have trouble differentiating these games, though. From what I can see Terraria, Starbound, and Moon Quest seem to be generally the same style of game, but it's not clear to me why play one over the other.
For games, frameworks and such like there's so much choice that it's unlikely you'll come across all in a niche - so you're choosing from the few little islands you happened to come across. One or two of those discoveries will have a wrinkle or two that appeal and there'll be the occasional surprising diamond.
Only much later when the SaaS or game closure is on the front page of HN do dozens of others get to hear of the thing and make posts along the lines of "wish I'd heard of this earlier..."
I far prefer the world of Indie games to the tedious repetition of AAA titles.