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Ask HN: Example of a Robust TCP Server in Rust?

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Ask HN: Example of a Robust TCP Server in Rust?

#1
Can anyone point me to any code/blogs/documentation on building a robust TCP server in Rust (noob here)? I'm finding bits and pieces in the docs, but it would be great to see all the concepts in a single program.

Edit: Robust meaning - uses polling, accepts multiple clients (preferably multi-threaded), etc.