PuzzleScript – an open-source HTML5 puzzle game engine
puzzlescript.net
PuzzleScript – an open-source HTML5 puzzle game engine
1–10 of 28 posts
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#2I'm sorry. This just isn't succinct. You've immediately lost me. The idea is nice, and perhaps it works well within the realm of puzzle-specific scripting, but there's nothing here for a casual reader to interpret.
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#3Here's Sokogoban, a cute recent game made with the engine:
https://www.puzzlescript.net/play.html?p=8726ac1f3addfe42cc5...
I recommend clicking the "hack" link at the bottom to see the code for the game.
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#4This puzzle game engine was written by Stephen Lavelle, who may be best known for Stephen's Sausage Roll. Here's Sokogoban, a cute recent game made with the engine: https://www.puzzlescript.net/play.html?p=8726ac1f3addfe42cc5... I recommend clicking the "hack" link at the bottom to see the code for the game.
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#5Stephen (the author) knows puzzle games. It is interesting to see his games, and the sophistication he has generated with this simple rule set. Terry Cavanagh (of Super Hexagon and VVVVVV fame) has also done some clever stuff with it.
For someone new to game design, it's a great start. And from there you can graduate to Pico-8!
Previous discussions in 2013 [0] and 2015 [1].
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[0]: https://news.ycombinator.com/item?id=6501034 [1]: https://news.ycombinator.com/item?id=9376940
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#6> PuzzleScript allows you to express this succinctly: > [ > Player | Crate ] -> [ > Player | > Crate ] I'm sorry. This just isn't succinct. You've immediately lost me. The idea is nice, and perhaps it works well within the realm of puzzle-specific scripting, but there's nothing here for a casual reader to interpret.
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#7https://www.puzzlescript.net/play.html?p=6860122 https://www.puzzlescript.net/play.html?p=6910207 https://www.puzzlescript.net/play.html?p=7072276
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#8> PuzzleScript allows you to express this succinctly: > [ > Player | Crate ] -> [ > Player | > Crate ] I'm sorry. This just isn't succinct. You've immediately lost me. The idea is nice, and perhaps it works well within the realm of puzzle-specific scripting, but there's nothing here for a casual reader to interpret.
Yes, it is literally named "PuzzleScript". Also, if you continued reading, you'd find it is succinctly explained.
Re: PuzzleScript – an open-source HTML5 puzzle game engine
#9Re: PuzzleScript – an open-source HTML5 puzzle game engine
#10There was a game awhile back called "A Good Snowman is Hard to Build". The creator used PuzzleScript as a level editor/prototyper. He would make and play the levels inside the PuzzleScript engine, then import the completed level data into his own engine. I thought that was pretty cool.