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The App Store turns 10

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Re: The App Store turns 10

#3

I really like the animation at the start of the article. How was that likely created? Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used to create the gif.

https://www.apple.com/newsroom/images/product/app-store/Appl...

it's a gif

Re: The App Store turns 10

#4

I really like the animation at the start of the article. How was that likely created? Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used to create the gif.

https://www.apple.com/newsroom/images/product/app-store/Appl... it's a gif

How it's currently encoded says absolutely nothing about how it was created.

Re: The App Store turns 10

#6
If you purchase an App from the App store and then change your phone, I assume you should be able to carry over the paid app to your new phone.

Does anybody know if the App Store enforces this and what (if anything) they do to vendors who violate this?

It seems that there are numerous complaints on the review page of "word with friends" by people who paid for the Ad-free version but when they moved to a new device, they no longer have access to the Ad-free version

Re: The App Store turns 10

#7
The App Store is great, but the App Store interface sucks. It was bad enough even when there were only a couple thousand apps in the store, but 10 years and hundreds of thousands of apps later and discoverability is abysmal. Unless you are a big player can advertise your app otherwise, having an app 'hit' is about a scientific a process as making viral videos.

Re: The App Store turns 10

#8
post #6

If you purchase an App from the App store and then change your phone, I assume you should be able to carry over the paid app to your new phone. Does anybody know if the App Store enforces this and what (if anything) they do to vendors who violate this? It seems that there are numerous complaints on the review page of "word with friends" by people who paid for the Ad-free version but when they moved to a new device, t…

The only reason this should happen is if the Ad-free version was pulled from the App Store.

Re: The App Store turns 10

#9
post #6

If you purchase an App from the App store and then change your phone, I assume you should be able to carry over the paid app to your new phone. Does anybody know if the App Store enforces this and what (if anything) they do to vendors who violate this? It seems that there are numerous complaints on the review page of "word with friends" by people who paid for the Ad-free version but when they moved to a new device, t…

This can happen, when non-scrupulous devs 'deprecate' an older version of their app in favor of the 'new' version. e.g., you buy 'CoolApp' and in-app purchase features for it. But oh no, 'CoolApp2' has come out and 'CoolApp' is no longer updated for newer devices, so sorry.

Otherwise, an app, and its in-app purchase set remain available via a user's iTunes account indefinitely as far as I can tell.

Re: The App Store turns 10

#10
post #6

If you purchase an App from the App store and then change your phone, I assume you should be able to carry over the paid app to your new phone. Does anybody know if the App Store enforces this and what (if anything) they do to vendors who violate this? It seems that there are numerous complaints on the review page of "word with friends" by people who paid for the Ad-free version but when they moved to a new device, t…

Sounds like an issue with the app. Usually, apps have a 'redeem' button somewhere, that checks with the App Store to see if you did the purchase before, exactly for this scenario. (e.g. Monument Valley does this, and also some apps on macOS.)

I believe you can link maybe 5 devices to one account?

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