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How a Diablo expansion led to behind-the-scenes trouble

polygon.com

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Re: How a Diablo expansion led to behind-the-scenes trouble

#6
post #4

Off topic: the cookie acceptance dialog that polygon uses is broken. It shows a spinner and doesn't disappear. Why does this even need a spinner? I'm seeing similar behaviour on multiple websites now, it's infuriating.

GDPR requires you to “prove” you gained consent by creating a server-side timestamped log of the option each user chooses.

But you cannot see my comment because I was hellbanned, so enjoy wondering.

Re: How a Diablo expansion led to behind-the-scenes trouble

#8
post #5

It's a mystery how Blizzard then went on to release the failure Diablo 3 is.

Diablo 3 was far from a failure as it broke a number of financial records; the main problem was the game-design pitfall of basing a loot-based game around the Real Money Auction House. (which they fixed in the expansion)

In a way the Diablo 3 RMAH helped validate the modern freemium/gacha business model for mobile platforms.

Re: How a Diablo expansion led to behind-the-scenes trouble

#10
post #4

Off topic: the cookie acceptance dialog that polygon uses is broken. It shows a spinner and doesn't disappear. Why does this even need a spinner? I'm seeing similar behaviour on multiple websites now, it's infuriating.

GDPR requires you to “prove” you gained consent by creating a server-side timestamped log of the option each user chooses. But you cannot see my comment because I was hellbanned, so enjoy wondering.

I can see your comment, so maybe you aren't hellbanned any more.
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