Reinforcement learning with musculoskeletal models
osim-rl.stanford.edu
Reinforcement learning with musculoskeletal models
1–10 of 27 posts
Re: Reinforcement learning with musculoskeletal models
#2I may be late to the game but this is the first time I've looked at something and thought "yeah well The Terminator is about to happen"
Re: Reinforcement learning with musculoskeletal models
#3Wow, would be nice if this was integrated into the OpenAI environments
Re: Reinforcement learning with musculoskeletal models
#4I may be late to the game but this is the first time I've looked at something and thought "yeah well The Terminator is about to happen"
The skeleton is not exactly good marketing.
Re: Reinforcement learning with musculoskeletal models
#5Wow, would be nice if this was integrated into the OpenAI environments
if you look at the github readme, it is openai gym compatible.
Re: Reinforcement learning with musculoskeletal models
#6I may be late to the game but this is the first time I've looked at something and thought "yeah well The Terminator is about to happen"
there is a huge chasm between this working in sim, and irl.
Re: Reinforcement learning with musculoskeletal models
#7Re: Reinforcement learning with musculoskeletal models
#8Like literally 3 hours ago I was searching for software that can simulate skeletons and joints to investigate the exact effects of jiu jitsu joint locks, optimal fulcrum points etc. Could this be used or adapted for that? Anyone here ever used it?
Re: Reinforcement learning with musculoskeletal models
#9Like literally 3 hours ago I was searching for software that can simulate skeletons and joints to investigate the exact effects of jiu jitsu joint locks, optimal fulcrum points etc. Could this be used or adapted for that? Anyone here ever used it?
Haven't used the software, but how about pitting intelligent agents against each other (incorporating reasonable models for vision, motor control, etc.) and evolving the optimal martial art? :-)
Re: Reinforcement learning with musculoskeletal models
#10Anyone into this check out dual quaternions
http://www.chinedufn.com/dual-quaternion-shader-explained/
They are magic.