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Reinforcement learning with musculoskeletal models

osim-rl.stanford.edu

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Re: Reinforcement learning with musculoskeletal models

#7
post #4

I may be late to the game but this is the first time I've looked at something and thought "yeah well The Terminator is about to happen"

The skeleton is not exactly good marketing.

I was going to suggest that they hook the AI up to QWOP.

Re: Reinforcement learning with musculoskeletal models

#9
post #8

Like literally 3 hours ago I was searching for software that can simulate skeletons and joints to investigate the exact effects of jiu jitsu joint locks, optimal fulcrum points etc. Could this be used or adapted for that? Anyone here ever used it?

Haven't used the software, but how about pitting intelligent agents against each other (incorporating reasonable models for vision, motor control, etc.) and evolving the optimal martial art? :-)
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