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Ask HN: We're building a real-life, location-based MMORPG. Will you play?

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Ask HN: We're building a real-life, location-based MMORPG. Will you play?

#1
Dear HNers,

Here's what we intend to have when we're ready - a game that borrows elements from World of Warcraft, Foursquare and Mafia Wars, playable through the browser and eventually via a mobile device. No graphics engine for now, we're thinking compelling visuals + text.

Chapter 1 - Architecting the world: We pull in your check-ins from a popular location based service (Foursquare/Gowalla/Facebook) and reward you for checking in (with virtual currency and 'artifacts'). We build a mystical, medieval universe atop these real places. You then compete to purchase these venues and start upgrading them, fortifying them for the impending onslaught. (Yup, this bit has certainly been inspired by Booyah's MyTown, but it's also pretty much where the similarity ends). [Status: Nearing completion]

Chapter 2 - Learning the ropes: You begin exploring the universe through your check-ins. Play simple browser-based, click-driven missions to earn more currency / XP / karma / health. Head out into the world, either alone or with a band of cohorts to complete quests that require you to carry out recon / defend your properties / deliver packages / sabotage or booby-trap venues / attack other users and properties. [Status: 3-4 months away]

Chapter 3 - Choose your Adventure: Races/allegiances that reflect you and your style of play. Richer gameplay that you can influence (think swarm badges in Foursquare). And much more that we haven't thought of yet.

- Overwhelming is a mild word for how daunting it'll be to string together a playable MVP for this, so if you think you'll play, please let us know - IT'LL SPUR US ON!

- Please give us suggestions for gameplay elements you'd like to see. What we really don't want is for this to end up being another mindless social game.

Re: Ask HN: We're building a real-life, location-based MMORPG. Will you play?

#3
post #2

Sounds fun, but the world's first? Isn't http://www.parallelkingdom.com already doing this?

Thanks for the link! Edited the title of our post. Here's what we think will set us apart: 1) We plan to build this on top of LBS APIs so you can get into the game with minimal effort and check-ins via your favorite service earn you points. 2) This will primarily be browser playable - we don't want to be yet another mobile app jostling for your attention when you're out there in the real world.

Re: Ask HN: We're building a real-life, location-based MMORPG. Will you play?

#4
post #2

Sounds fun, but the world's first? Isn't http://www.parallelkingdom.com already doing this?

Thanks for the link! Edited the title of our post. Here's what we think will set us apart: 1) We plan to build this on top of LBS APIs so you can get into the game with minimal effort and check-ins via your favorite service earn you points. 2) This will primarily be browser playable - we don't want to be yet another mobile app jostling for your attention when you're out there in the real world.

Ah, ok. I've had similar ideas as well. But a game more similar to http://tribalwars.net or http://lordofultima.com on a real map.

Good luck, let us know when you have something we can play.

Re: Ask HN: We're building a real-life, location-based MMORPG. Will you play?

#5
We build a mystical, medieval universe atop these real places.

Please, not another one. Although it is the most popular trope, and thus probably has the greatest potential market, that also makes it difficult to differentiate your product. There are lots of alternatives - secret societies, Cthulhu mythos, robots/AI, or some Diamond Age type fusion of several genres.

Browser playable is good, but if you have location based checkins I think the mobile app (or rather, mobile version of the browser page since you're text-oriented) should certainly be available from the beginning so people have access to it when they're bored or with friends. It doesn't have to be be exhaustively capable.

Re: Ask HN: We're building a real-life, location-based MMORPG. Will you play?

#8
post #2

Sounds fun, but the world's first? Isn't http://www.parallelkingdom.com already doing this?

Whenever I see someone claiming a 'first' I wonder if they really did their research or if it's just the fact that anybody that has an idea automatically thinks that because it's new to them it is new to everybody.
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