TunSafe: A High Performance WireGuard Client for Windows
1–10 of 19 posts
Re: TunSafe: A High Performance WireGuard Client for Windows
#2We'll have an official Windows client coming out shortly, which won't have these same security concerns.
Re: TunSafe: A High Performance WireGuard Client for Windows
#3As the author of WireGuard, I'd STRONGLY advise against using this closed-source implementation, which likely has interoperability and security issues. We'll have an official Windows client coming out shortly, which won't have these same security concerns.
Re: TunSafe: A High Performance WireGuard Client for Windows
#4As the author of WireGuard, I'd STRONGLY advise against using this closed-source implementation, which likely has interoperability and security issues. We'll have an official Windows client coming out shortly, which won't have these same security concerns.
As the author of TunSafe and µTorrent, I wonder if you base that statement on facts or is it just an attempt at spreading FUD and general dislike against non open-source applications?
Re: TunSafe: A High Performance WireGuard Client for Windows
#5Re: TunSafe: A High Performance WireGuard Client for Windows
#6Is it implemented in a memory safe language?
Re: TunSafe: A High Performance WireGuard Client for Windows
#7zx2c4: Would it be possible for you to configure the WireGuard demo server so that it detects if there are interoperability issues with other clients?
Re: TunSafe: A High Performance WireGuard Client for Windows
#8Is it implemented in a memory safe language?
Re: TunSafe: A High Performance WireGuard Client for Windows
#9Cool news! zx2c4: Would it be possible for you to configure the WireGuard demo server so that it detects if there are interoperability issues with other clients?
Re: TunSafe: A High Performance WireGuard Client for Windows
#10Cool news! zx2c4: Would it be possible for you to configure the WireGuard demo server so that it detects if there are interoperability issues with other clients?
I'm not going to be playing the interoperability game or wasting time with closed-source proprietary garbage. Simply use a real implementation of WireGuard and you'll be fine.