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Pterodactyl – An Open-Source Game Server Management Panel

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Re: Pterodactyl – An Open-Source Game Server Management Panel

#3
post #2

Screenshots here: https://pterodactyl.io/#gallery (one of the first things I always look for, so figure there may be others who do the same)

We also have a bunch in our documentation: https://docs.pterodactyl.io/docs/administrative-tour

Re: Pterodactyl – An Open-Source Game Server Management Panel

#6
The bad part is I would have deployed this years ago when I wasn't so PHP fobic. I'd hesitate to deploy this today as I am not up to date on PHP security and pretty much that'd be my first thing to review is the code.

Tests are beyond basic it looks like the templates to just verify it boots...

No i'm not some Go god; or Rust nuthouse... just bad experience with php and security

Re: Pterodactyl – An Open-Source Game Server Management Panel

#7
post #6

The bad part is I would have deployed this years ago when I wasn't so PHP fobic. I'd hesitate to deploy this today as I am not up to date on PHP security and pretty much that'd be my first thing to review is the code. Tests are beyond basic it looks like the templates to just verify it boots... No i'm not some Go god; or Rust nuthouse... just bad experience with php and security

They do have a container option:

> Pterodactyl is the first game panel to make use of Docker to control servers and harden your network.

Re: Pterodactyl – An Open-Source Game Server Management Panel

#8
post #2

Screenshots here: https://pterodactyl.io/#gallery (one of the first things I always look for, so figure there may be others who do the same)

We also have a bunch in our documentation: https://docs.pterodactyl.io/docs/administrative-tour

Oh lord, my friend, please don't force non-mobile users to click-drag those pictures. Put some arrows on that gallery for the love of UX! :)

Re: Pterodactyl – An Open-Source Game Server Management Panel

#9

Earlier quoted context omitted.

We also have a bunch in our documentation: https://docs.pterodactyl.io/docs/administrative-tour

Oh lord, my friend, please don't force non-mobile users to click-drag those pictures. Put some arrows on that gallery for the love of UX! :)

That would be readme.io doing that, unfortunately I can't control that :(

Re: Pterodactyl – An Open-Source Game Server Management Panel

#10
post #6

The bad part is I would have deployed this years ago when I wasn't so PHP fobic. I'd hesitate to deploy this today as I am not up to date on PHP security and pretty much that'd be my first thing to review is the code. Tests are beyond basic it looks like the templates to just verify it boots... No i'm not some Go god; or Rust nuthouse... just bad experience with php and security

The tests are happening in another branch, but you're right, they do not exist on the main develop branch yet. I've seen people run this in containers as well, and theres no reason it wouldn't. But if you don't like PHP, then unfortunately theres nothing I can really do about that. :)
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