A Simple Rust GUI with QML
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A Simple Rust GUI with QML
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Re: A Simple Rust GUI with QML
#2Re: A Simple Rust GUI with QML
#3How does it compare to https://github.com/cyndis/qmlrs ?
Re: A Simple Rust GUI with QML
#4We're still trying to get this to work with Windows. I've been reporting on this issue here: https://github.com/White-Oak/qml-rust/issues/31.
Any suggestions to get this going would be appreciated! Developing with Rust/QML on Windows definitely seems possible at this point...that said, most of what's left to be defined is what setup is required to actually get things to work.
Re: A Simple Rust GUI with QML
#5Re: A Simple Rust GUI with QML
#6Re: A Simple Rust GUI with QML
#7Part of me wonders how much better web programming could have been a decade ago if QT was the standard that browsers implemented, and we just shipped around QT frontends that ran sandboxed in the browser.
HTML + CSS + JS are just barely not shitty, but have such widespread adoption and libraries. Web apps are just so easy to package and maintain.
Re: A Simple Rust GUI with QML
#8What is it about Rust that makes porting QT different from any other language?
Re: A Simple Rust GUI with QML
#9I would love to see something like the Flutter Engine[1] written in Rust, which is a layer tree that runs in an OpenGL context and includes text rendering, shape drawing, gesture recognition, scroll layers, a layout engine, etc. – all components necessary for modern mobile app development.
Re: A Simple Rust GUI with QML
#10What is it about Rust that makes porting QT different from any other language?
C++ is notoriously hard to bind. The only high-quality Qt bindings I know of are Python ones (Pyside).