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Open-source Funding and Support Questionnaire

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1–10 of 39 posts

Re: Open-source Funding and Support Questionnaire

#2
I made a one-off donation of $150 and now Patreon $20/month to Ondrej Sury(.org) (who does php/apache packaging for Debian & Ubuntu) which I use for a web hosting business.

I also Patreon to Jon Oxer for superhouse.tv (mainly for his YouTube videos) he's quite involved around various open hardware projects and open source in Australia - maybe not quitenyour traditional definition.

Re: Open-source Funding and Support Questionnaire

#4
post #3

I am a freelance developer and added footnote to my invoices explaining I donate 1% of the amount to an open-source project used for the assignment. I ask them to propose the projects they prefer but almost no one does.

My assumption would be that the people handling invoices are just not involved in that kind of stuff. At least when you're dealing with 'bigger' clients with their own billing departments.

I really like the idea but maybe talk to your direct point of contact at the client instead?

Re: Open-source Funding and Support Questionnaire

#6
post #3

I am a freelance developer and added footnote to my invoices explaining I donate 1% of the amount to an open-source project used for the assignment. I ask them to propose the projects they prefer but almost no one does.

Sounds like a very good idea. Companies should do that !

Re: Open-source Funding and Support Questionnaire

#8
I donate about $150 to Canonical any time I download Ubuntu - but I'm pretty sure this is a flawed approach.

After all, if I install a package, which depends on something which depends on something which depends on a library for left-padding strings, it's unlikely the library author sees a cent. And each of those levels doesn't just have developers - they have package maintainers, people doing bug triage, people maintaining test infrastructure - and the tools those people use.

Unfortunately I think this would be very difficult to resolve - as the problem of fairly distributing donations would have a very large political element.

Re: Open-source Funding and Support Questionnaire

#9
Editorial notes:

The questionnaire seems to be missing "desktop (GUI) apps" and probably "mobile apps" in "What you'd pay for?" section.

Also, the "time/effort" was weird for me; I don't feel it matches "funding" which sounds like money to me — or I didn't understand what it's intended to mean.

Some general thoughts:

On a related note, personally I don't like paying until I tried an app. But then OSS apps often ask for payment only just before/after downloading. I think a deferred approach is one of the reasons which helped me pay (donate) for the single OSS app for which I've done so yet: Calibre (https://calibre-ebook.com/). While the main reason was that it really struck me that it's an awesome, polished and easy to use app (especially for non-technical users in my family) while I was downloading it to n-th computer one day, it also shows some non-obtrusive but visible encouragement in its GUI (a big heart icon — feels encouraging, not nagging) reminding to consider donation.

From other somewhat interesting approaches, Aseprite (https://www.aseprite.org/) is actually GPL IIUC, but it provides the binary only with payment — thus more convenient (esp. for non-technical users, who I assume are majority of the targeted users group, i.e. artists) — although you can still just download and compile the sources for free. I'm very curious to what extent it's actually working for the author!

Moreover, I felt quite nice about itch.io's (http://itch.io/) approach, where a publisher can pick a "payment-optional" model. But as written above, I'd prefer to be gently reminded in-game from time to time (@leafo? whaddya think? feature idea for Refinery?). Also, I didn't really find a good enough game for me on itch yet, for which I'd feel like paying, unfortunately.

Finally, I think it'd be easy for me to pay for OSS games (dunno about other apps?) which would be parts of a bundle (ideally on gog.com; maybe Humble Bundle too, but as much as it started the bundles trend in awesome way, I feel it's fallen in quality and open-ness for me at some point in the past). I'm already paying for bundles, so if an OSS game got in there, I probably wouldn't even notice I can have it for free (nor I would complain later if I noticed, I believe). Though if it'd be explicit, I think I'd pay anyway (custom? convenience?).

P.S. Now that I think of it, seems what I describe here is kinda variation of "in-game/in-app purchases". Hm, maybe they could be also linked to some specially tricky features of an app, e.g. using some feature would also display non-obtrusive info "this feature was really tricky/took much love to implement/and is unique on market — a donation as act of gratitude would be an awesome gesture of appreciation!" obviously with an easy link.

Also, I think receiving a code enabling personalized label/annotation "Paid for by $DONATING_USER" could be a really cool bonus touch.

Re: Open-source Funding and Support Questionnaire

#10
post #8

I donate about $150 to Canonical any time I download Ubuntu - but I'm pretty sure this is a flawed approach. After all, if I install a package, which depends on something which depends on something which depends on a library for left-padding strings, it's unlikely the library author sees a cent. And each of those levels doesn't just have developers - they have package maintainers, people doing bug triage, people main…

I also do it donate to Ubuntu and other FOSS projects on Windows like Notepad++, WinMerge and others.

But I also agree, if those authors don't get a regular stream of income, it is very hard to make a living, specially from native desktop applications.

Very few home users care for books or trainings.

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